void Start() { HP = HPCounter.GetComponent <HealthCounter>(); Stamina = StaminaCounter.GetComponent <StaminaCounter>(); Ball.SetActive(false); }
public void Start() { _move = GetComponent<Move>(); _chaserContainer = transform.GetComponentInChildren<ChaserContainer>(); _mainSessionManager = MainSessionManager.Instance; _stamina = StaminaMax; _staminaCounter = StaminaCounter.Instance; _speechBubbleDisplay = PlayerSpeechBubbleDisplay.Instance; }