public void Clone() { if (!_Clone(false)) { return; } StageStatic.SetStage(name, true); StageStatic.LoadCreate(); }
public void Edit() { if (original_stage.use_install_folder) { Error(StageStatic.StageErrorStruct.InvalidFolder); return; } _Save(); StageStatic.SetStage(name, true); StageStatic.LoadCreate(); }