void Start() { movie = GetComponent <VideoPlayer>(); movie.Play(); movie.Pause(); startPlay = false; stageStateMachine = GameObject.Find("StageStateMachine").GetComponent <StageSequenceMachine>(); }
public StageSequenceState() { player = GameObject.FindGameObjectWithTag("Player"); animator = player.GetComponent <Animator>(); stateMachine = GameObject.Find("StageStateMachine").GetComponent <StageSequenceMachine>(); playerStateMachine = player.GetComponent <PlayerStateMachine>(); enterPosition = GameObject.Find("EnterPosition").transform.position; startPosition = GameObject.Find("StartPosition").transform.position; goalPosition = GameObject.Find("GoalPosition").transform.position; exitPosition = GameObject.Find("ExitPosition").transform.position; //y軸はプレイヤーに合わせる enterPosition.y = player.transform.position.y; startPosition.y = player.transform.position.y; startPosition.y = player.transform.position.y; deadTimes = 0; }