public void getScripts() { main = GameObject.Find("MainMenu").GetComponent <MainMenu>(); selectMenu = GameObject.Find("SelectStageMenu").GetComponent <StageSelectMenu>(); controls = GameObject.Find("ControlsMenu").GetComponent <ControlsMenu>(); settings = GameObject.Find("SettingsMenu").GetComponent <SettingsMenu>(); stage = GameObject.Find("StageMenu").GetComponent <StageMenu>(); play = GameObject.Find("GameManager").GetComponent <PlayMenu>(); end = GameObject.Find("EndGame").GetComponent <EndGameMenu>(); }
private IEnumerator PlayButtonRoutine() { yield return(StartCoroutine(FadeOn())); StageSelectMenu.Open(); }