public void LoadStadium(StadiumSize size, StadiumType venueType) { Size = size; VenueType = venueType; StartCoroutine(Load($"{RootAssetPath}/{size}_Stadium_{venueType}.prefab", StadiumContainer)); }
public void SetStadiumSize(StadiumSize size) { Size = size; LoadStadium(Size, VenueType); }