Пример #1
0
    private void SetupStacks(StackType stackType, string configName, Vector2 panelPosition, InitialPosition[] initialPosition, Vector2 offset)
    {
        var subPath       = stackType.ToString() + "s";
        var elementCounts = ConfigLoader.Load(subPath, configName);
        var elementsList  = Stack.GetElements(elementCounts);
        int countInStack  = elementsList.Count / GameSettings.NumberOfPlayers;

        elementsList.Shuffle();
        var stackElementLists = elementsList.ChunkBy(countInStack + 1);

        for (var i = 0; i < stackElementLists.Count; ++i)
        {
            Spawner.SpawnStack(stackType, panelPosition * initialPosition[i].BoardQuarter + offset, $"Graphics/{subPath}/Common", stackElementLists[i]);
        }
    }
Пример #2
0
        public override void WriteTo(ITextOutput output, ILAstWritingOptions options)
        {
            ILRange.WriteTo(output, options);
            if (options.UseLogicOperationSugar && MatchLogicNot(out var arg))
            {
                output.Write("logic.not(");
                arg.WriteTo(output, options);
                output.Write(')');
                return;
            }
            output.Write(OpCode);
            output.Write('.');
            output.Write(InputType.ToString().ToLower());
            switch (Sign)
            {
            case Sign.Signed:
                output.Write(".signed");
                break;

            case Sign.Unsigned:
                output.Write(".unsigned");
                break;
            }
            switch (LiftingKind)
            {
            case ComparisonLiftingKind.CSharp:
                output.Write(".lifted[C#]");
                break;

            case ComparisonLiftingKind.ThreeValuedLogic:
                output.Write(".lifted[3VL]");
                break;
            }
            output.Write('(');
            Left.WriteTo(output, options);
            output.Write(' ');
            output.Write(Kind.GetToken());
            output.Write(' ');
            Right.WriteTo(output, options);
            output.Write(')');
        }
 public static void Write(this ITextOutput output, StackType stackType)
 {
     output.Write(stackType.ToString().ToLowerInvariant());
 }
Пример #4
0
 public override string ToString()
 {
     return("stack_" + stack_type.ToString() + "(" + loc.ToString() + ")" + ((offset_within_loc == 0) ? "" : (" + " + offset_within_loc.ToString())));
 }