Пример #1
0
        /***************************************************/
        /**** Private methods                           ****/
        /***************************************************/

        //The List<string> in the methods below can be changed to a list of any type of identification more suitable for the toolkit
        //If no ids are provided, the convention is to return all elements of the type

        private List <FEMesh> ReadMesh(List <int> ids = null)
        {
            // Just reading mesh without properties. Use all nodes.
            int uID = 1;
            int err = 0;
            int numberPlateElements = 0;

            err = St7.St7GetTotal(uID, St7.tyPLATE, ref numberPlateElements);
            if (!St7ErrorCustom(err, "Could not get total number of plate elements."))
            {
                return(null);
            }
            List <Node>             nodes      = ReadNodes();
            List <ISurfaceProperty> plateProps = ReadSurfaceProperty();

            if (ids == null || ids.Count == 0)
            {
                ids = Enumerable.Range(1, numberPlateElements).ToList();
            }
            FEMesh[] meshes = new FEMesh[plateProps.Count];
            Dictionary <int, int> platePropsNumbers = new Dictionary <int, int>();

            for (int i = 0; i < plateProps.Count; i++)
            {
                platePropsNumbers.Add(GetAdapterId <int>(plateProps[i]), i);
                meshes[i]          = new FEMesh();
                meshes[i].Nodes    = nodes;
                meshes[i].Property = plateProps[i];
                meshes[i].Name     = plateProps[i].Name;
                SetAdapterId(meshes[i], i);
            }
            foreach (int id in ids)
            {
                int platePropNum = 0;
                err = St7.St7GetElementProperty(uID, St7.ptPLATEPROP, id, ref platePropNum);
                int        propIndex = platePropsNumbers[platePropNum];
                FEMeshFace face      = new FEMeshFace();
                SetAdapterId(face, id);
                int[] plateConnection = new int[St7.kMaxElementNode + 1];
                err = St7.St7GetElementConnection(uID, St7.tyPLATE, id, plateConnection);
                if (plateConnection[0] == 3 || plateConnection[0] == 6) // Plate elements Tri3 and Tri6. Firt index is a number of vertices
                {
                    face.NodeListIndices = new int[] { plateConnection[1] - 1, plateConnection[2] - 1, plateConnection[3] - 1 }.ToList();
                }
                else // All quad elements
                {
                    face.NodeListIndices = new int[] { plateConnection[1] - 1, plateConnection[2] - 1, plateConnection[3] - 1, plateConnection[4] - 1 }.ToList();
                }
                meshes[propIndex].Faces.Add(face);
            }
            return(meshes.ToList());
        }
Пример #2
0
        private void worker_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
        {
            bool   init  = true;
            string stat  = "initialising";
            string stat2 = "opening Strand7 file";

            worker.ReportProgress(0, new object[] { stat, stat2, init });
            //#####################################################################################

            int NumPoints  = 0;
            int NumColumns = 0;
            int iErr;

            iErr = St7.St7Init();
            CheckiErr(iErr);

            //##########################################
            //########### CODE GOES HERE ###############
            //##########################################
            List <object> args           = (List <object>)e.Argument;
            string        file           = (string)args[0];
            List <int>    iList          = (List <int>)args[1];
            List <int>    ResList_stress = (List <int>)args[2];
            Solver        sCase          = (Solver)args[3];
            bool          optDeflections = (bool)args[4];
            List <int>    ResList_def    = (List <int>)args[5];
            double        def_limit      = (double)args[6];

            //open file
            try
            {
                iErr = St7.St7OpenFile(1, file, System.IO.Path.GetTempPath());
                CheckiErr(iErr);
            }
            catch
            {
                iErr = St7.St7Release();
                CheckiErr(iErr);
                e.Cancel = true;
                Environment.Exit(0);
                return;
            }

            if (worker.CancellationPending)
            {
                iErr = St7.St7CloseFile(1);
                CheckiErr(iErr);
                iErr = St7.St7Release();
                CheckiErr(iErr);
                e.Cancel = true;
                Environment.Exit(0);
                return;
            }

            #region Set constants
            //#############################################
            //############## Set constants ################
            //#############################################
            double UtilMax      = 0.99;
            double DesignStress = 355;//157.9;//355/1.1;
            double DampingUp    = 0.6;
            double DampingDown  = 0.4;
            int    iter_max     = 50;

            string sBaseFile = "";
            sBaseFile = System.IO.Path.Combine(System.IO.Path.GetDirectoryName(file), System.IO.Path.GetFileNameWithoutExtension(file));

            StringBuilder sb         = new StringBuilder(100);
            StringBuilder sb_virtual = new StringBuilder(100);

            string optFolder = System.IO.Path.Combine(System.IO.Path.GetDirectoryName(file), "Optimisation results");
            System.IO.Directory.CreateDirectory(optFolder);
            string sOutPath = System.IO.Path.Combine(optFolder, "Section changes.txt");
            try { System.IO.File.Delete(sOutPath); }
            catch { }

            string sSt7LSAPath       = sBaseFile + " - optimised.LSA";
            string sSt7NLAPath       = sBaseFile + " - optimised.NLA";
            string sSt7FreqPath      = sBaseFile + " - optimised.NFA";
            string sSt7BucPath       = sBaseFile + " - optimised.LBA";
            string sSt7ResPath       = "";
            string sSt7OptimisedPath = sBaseFile + " - optimised.st7";

            #region Section Properties
            //##################################################
            //############## Section Properties ################
            //##################################################

            string filePath = System.IO.Path.GetTempPath() + "Section_CSV.txt";

            int           changed          = 0;
            bool          stress_satisfied = true;
            List <double> D1    = new List <double>();
            List <double> D2    = new List <double>();
            List <double> D3    = new List <double>();
            List <double> T1    = new List <double>();
            List <double> T2    = new List <double>();
            List <double> T3    = new List <double>();
            List <double> A     = new List <double>();
            List <double> I11   = new List <double>();
            List <double> I22   = new List <double>();
            List <double> Z11   = new List <double>();
            List <double> Z22   = new List <double>();
            List <int>    SType = new List <int>();

            if (!System.IO.File.Exists(filePath))
            {
                MessageBox.Show("section data file does not exist.");
                iErr = St7.St7CloseFile(1);
                CheckiErr(iErr);
                iErr = St7.St7Release();
                CheckiErr(iErr);
                e.Cancel = true;
                Environment.Exit(0);
                return;
            }

            using (var fs = System.IO.File.OpenRead(filePath))
                using (var reader = new System.IO.StreamReader(fs))
                {
                    while (!reader.EndOfStream)
                    {
                        var line   = reader.ReadLine();
                        var values = line.Split(',');

                        D1.Add(Convert.ToDouble(values[0]));
                        D2.Add(Convert.ToDouble(values[1]));
                        D3.Add(Convert.ToDouble(values[2]));
                        T1.Add(Convert.ToDouble(values[3]));
                        T2.Add(Convert.ToDouble(values[4]));
                        T3.Add(Convert.ToDouble(values[5]));
                        A.Add(Convert.ToDouble(values[6]));
                        Z11.Add(Convert.ToDouble(values[7]));
                        Z22.Add(Convert.ToDouble(values[8]));
                        SType.Add(Convert.ToInt32(values[9]));
                        I11.Add(Convert.ToDouble(values[10]));
                        I22.Add(Convert.ToDouble(values[11]));
                    }
                }

            if (D1.Count == 0)
            {
                MessageBox.Show("No section properties found.");
                Environment.Exit(0);
            }
            #endregion

            int nSections = D1.Count;

            int nBeams = new int();
            int nNodes = new int();
            iErr = St7.St7GetTotal(1, St7.tyBEAM, ref nBeams);
            CheckiErr(iErr);
            iErr = St7.St7GetTotal(1, St7.tyNODE, ref nNodes);
            CheckiErr(iErr);

            int[] NumProperties = new int[St7.kMaxEntityTotals];
            int[] LastProperty  = new int[St7.kMaxEntityTotals];
            iErr = St7.St7GetTotalProperties(1, NumProperties, LastProperty);
            CheckiErr(iErr);
            int nProps = NumProperties[St7.ipBeamPropTotal]; //EDIT

            double[] BeamResults = new double[St7.kMaxBeamResult];
            double[] NodeResults = new double[St7.kMaxDisp];
            double[] A_x         = new double[nBeams];
            double[] M_11        = new double[nBeams];
            double[] M_22        = new double[nBeams];


            if (nProps < 1)
            {
                MessageBox.Show("No beams sections available");
                Environment.Exit(0);
                return;
            }
            List <List <int> > propList = new List <List <int> >();
            for (int p = 0; p < nProps; p++)
            {
                propList.Add(new List <int>());
            }
            if (iList.Count < 1)
            {
                int PropNum = 0;
                for (int i = 1; i <= nProps; i++)
                {
                    iErr = St7.St7GetPropertyNumByIndex(1, St7.tyBEAM, i, ref PropNum);
                    CheckiErr(iErr);
                    iList.Add(PropNum);
                }
            }
            for (int i = 0; i < iList.Count; i++)
            {
                iList[i] = iList[i] - 1;
            }

            int[]    CurrentSectArray = new int[nProps];
            int[]    NewSectArray     = new int[nProps];
            double[] NewSectArray_def = new double[nProps];
            double[] inc          = new double[nProps];
            double[] incPrev      = new double[nProps];
            int      virtual_case = 0;

            //set beams to biggest sections (to avoid instabilities)
            foreach (int i in iList)
            {
                CurrentSectArray[i] = nSections - 1;
            }

            if (worker.CancellationPending)
            {
                iErr = St7.St7CloseFile(1);
                CheckiErr(iErr);
                iErr = St7.St7Release();
                CheckiErr(iErr);
                e.Cancel = true;
                Environment.Exit(0);
                return;
            }

            stat2 = "setting initial sections";
            worker.ReportProgress(0, new object[] { stat, stat2, init });

            double[][] SectionDoubles = new double[nSections + 1][];

            for (int i = 0; i < nSections; i++)
            {
                stat2 = "setting property " + i.ToString();
                worker.ReportProgress(0, new object[] { stat, stat2, init });
                SectionDoubles[i] = new double[] { D1[i], D2[i], D3[i], T1[i], T2[i], T3[i] };
            }

            foreach (int i in iList)
            {
                iErr = St7.St7SetBeamSectionGeometry(1, i + 1, SType[CurrentSectArray[i]], SectionDoubles[CurrentSectArray[i]]);
                CheckiErr(iErr);

                stat2 = "setting property " + i.ToString();
                worker.ReportProgress(0, new object[] { stat, stat2, init });

                iErr = St7.St7CalculateBeamSectionProperties(1, i + 1, St7.btFalse, St7.btFalse);
                CheckiErr(iErr);
            }
            #endregion

            if (worker.CancellationPending)
            {
                iErr = St7.St7CloseFile(1);
                CheckiErr(iErr);
                iErr = St7.St7Release();
                CheckiErr(iErr);
                e.Cancel = true;
                Environment.Exit(0);
                return;
            }

            #region Set up List of beams for each property
            //########################################################
            //####### Set up List of beams for each property #########
            //########################################################

            int[]    PropMapping = new int[nBeams];
            int[]    Prop_Count  = new int[nBeams];
            bool[]   Eval_Beam   = new bool[nBeams];
            double[] BeamLength  = new double[nBeams];

            for (int i = 0; i < nBeams; i++)
            {
                int PropNum = 0;
                iErr = St7.St7GetElementProperty(1, St7.tyBEAM, i + 1, ref PropNum);
                CheckiErr(iErr);
                PropMapping[i] = PropNum;
                Prop_Count[PropNum - 1]++;
                propList[PropNum - 1].Add(i);

                foreach (int p in iList)
                {
                    if (PropNum == p + 1)
                    {
                        Eval_Beam[i] = true; break;
                    }
                }
                iErr = St7.St7GetElementData(1, St7.tyBEAM, i + 1, ref BeamLength[i]);
                CheckiErr(iErr);
            }
            #endregion

            if (worker.CancellationPending)
            {
                iErr = St7.St7CloseFile(1);
                CheckiErr(iErr);
                iErr = St7.St7Release();
                CheckiErr(iErr);
                e.Cancel = true;
                Environment.Exit(0);
                return;
            }

            #region LOOP
            //################################
            //########### LOOP ###############
            //################################

            int[] units = new int[] { St7.luMILLIMETRE, St7.fuNEWTON, St7.suMEGAPASCAL, St7.muKILOGRAM, St7.tuCELSIUS, St7.euJOULE };
            iErr = St7.St7ConvertUnits(1, units);
            CheckiErr(iErr);
            iErr = St7.St7SaveFileTo(1, optFolder + @"\iter 0.st7");
            CheckiErr(iErr);

            init = false;

            for (int iter = 1; iter < iter_max; iter++)
            {
                string sOutPathVirtualStresses = System.IO.Path.Combine(optFolder, "virtual stresses" + iter.ToString() + ".txt");
                sb_virtual.Append("TITLE Virtual stresses\n");

                bool looping = true;
                stat  = "iteration: " + iter.ToString();
                stat2 = "";
                if (changed > 0)
                {
                    stat2 = changed.ToString() + " changes in previous iteration";
                }
                worker.ReportProgress(0, new object[] { stat, stat2, init });

                #region Analyse and Collect Results
                //#############################################
                //####### Analyse and Collect results #########
                //#############################################

                double[] BeamPos      = new double[St7.kMaxBeamResult];
                int      NumPrimary   = new int();
                int      NumSecondary = new int();
                double   Freq         = 0;
                double   FreqReq      = 5;

                switch (sCase)
                {
                case Solver.linear:
                    iErr = St7.St7SetResultFileName(1, sSt7LSAPath);
                    CheckiErr(iErr);
                    iErr = St7.St7RunSolver(1, St7.stLinearStaticSolver, St7.smBackgroundRun, St7.btTrue);
                    CheckiErr(iErr);
                    sSt7ResPath = sSt7LSAPath;
                    break;

                case Solver.nonlin:
                    iErr = St7.St7SetResultFileName(1, sSt7NLAPath);
                    CheckiErr(iErr);
                    iErr = St7.St7RunSolver(1, St7.stNonlinearStaticSolver, St7.smBackgroundRun, St7.btTrue);
                    CheckiErr(iErr);
                    sSt7ResPath = sSt7NLAPath;
                    break;

                case Solver.frequency:
                    iErr = St7.St7SetResultFileName(1, sSt7FreqPath);
                    CheckiErr(iErr);
                    iErr = St7.St7RunSolver(1, St7.stNaturalFrequencySolver, St7.smProgressRun, St7.btTrue);
                    CheckiErr(iErr);

                    sSt7ResPath = sSt7FreqPath;
                    iErr        = St7.St7OpenResultFile(1, sSt7ResPath, "", St7.btTrue, ref NumPrimary, ref NumSecondary);
                    CheckiErr(iErr);

                    double[] ModalRes = new double[10];
                    iErr = St7.St7GetModalResultsNFA(1, 1, ModalRes);
                    Freq = ModalRes[0];

                    iErr = St7.St7CloseResultFile(1);
                    CheckiErr(iErr);
                    break;
                }

                if (iter == 1)
                {
                    if (ResList_stress.Count == 0)
                    {
                        for (int i = 1; i < NumPrimary + NumSecondary; i++)
                        {
                            ResList_stress.Add(i);
                        }
                    }
                    if (ResList_def.Count == 0)
                    {
                        for (int i = 1; i < NumPrimary + NumSecondary; i++)
                        {
                            ResList_def.Add(i);
                        }
                    }
                    if (optDeflections)
                    {
                        iErr = St7.St7NewLoadCase(1, "Virtual Load");
                        CheckiErr(iErr);
                        iErr = St7.St7GetNumLoadCase(1, ref virtual_case);
                        CheckiErr(iErr);
                        iErr = St7.St7EnableLoadCase(1, virtual_case);
                        CheckiErr(iErr);
                    }
                }

                double def_max      = 0;
                int    def_node     = 0;
                int    def_case     = 0;
                bool   def_exceeded = false;

                //Collect beam stresses
                if (!optDeflections)
                {
                    //reset variables
                    for (int i = 0; i < nBeams; i++)
                    {
                        A_x[i]  = 0;
                        M_11[i] = 0;
                        M_22[i] = 0;
                    }

                    iErr = St7.St7OpenResultFile(1, sSt7ResPath, "", St7.btTrue, ref NumPrimary, ref NumSecondary);
                    CheckiErr(iErr);

                    foreach (int ResCase in ResList_stress)
                    {
                        stat2 = "collecting stress results for case no " + ResCase.ToString();
                        worker.ReportProgress(0, new object[] { stat, stat2, init });

                        for (int i = 0; i < nBeams; i++)
                        {
                            if (Eval_Beam[i])
                            {
                                iErr = St7.St7GetBeamResultArray(1, St7.rtBeamForce, St7.stBeamLocal, i + 1, 1, ResCase, ref NumPoints, ref NumColumns, BeamPos, BeamResults);
                                CheckiErr(iErr);
                                double A_x_max  = Math.Abs(BeamResults[St7.ipBeamAxialF]);
                                double M_11_max = Math.Abs(BeamResults[St7.ipBeamBM2]);
                                double M_22_max = Math.Abs(BeamResults[St7.ipBeamBM1]);

                                for (int j = 1; j < NumPoints; j++)
                                {
                                    double A_x_max_j  = Math.Abs(BeamResults[j * NumColumns + St7.ipBeamAxialF]);
                                    double M_11_max_j = Math.Abs(BeamResults[j * NumColumns + St7.ipBeamBM2]);
                                    double M_22_max_j = Math.Abs(BeamResults[j * NumColumns + St7.ipBeamBM1]);
                                    if (A_x_max_j > A_x_max)
                                    {
                                        A_x_max = A_x_max_j;
                                    }
                                    if (M_11_max_j > M_11_max)
                                    {
                                        M_11_max = M_11_max_j;
                                    }
                                    if (M_22_max_j > M_22_max)
                                    {
                                        M_22_max = M_22_max_j;
                                    }
                                }

                                A_x[i]  = Math.Max(A_x_max, A_x[i]);
                                M_11[i] = Math.Max(M_11_max, M_11[i]);
                                M_22[i] = Math.Max(M_22_max, M_22[i]);

                                //iErr = St7.St7GetBeamResultArray(1, St7.rtBeamDisp, St7.stBeamLocal, i + 1, 3, ResCase, ref NumPoints, ref NumColumns, BeamPos, BeamResults);
                            }
                        }
                    }
                    iErr = St7.St7CloseResultFile(1);
                    CheckiErr(iErr);
                }

                //Collect beam virtual stresses
                if (optDeflections)
                {
                    double[] virtual_load = new double[3];

                    //collect worst case deflections
                    iErr = St7.St7OpenResultFile(1, sSt7ResPath, "", St7.btTrue, ref NumPrimary, ref NumSecondary);
                    CheckiErr(iErr);
                    foreach (int ResCase in ResList_def)
                    {
                        stat2 = "collecting deflection results for case no " + ResCase.ToString();
                        worker.ReportProgress(0, new object[] { stat, stat2, init });

                        for (int i = 0; i < nNodes; i++)
                        {
                            iErr = St7.St7GetNodeResult(1, St7.rtNodeDisp, i + 1, ResCase, NodeResults);
                            CheckiErr(iErr);

                            double dx  = NodeResults[0];
                            double dy  = NodeResults[1];
                            double dz  = NodeResults[2];
                            double def = Math.Sqrt(dx * dx + dy * dy + dz * dz);
                            if (def > def_max)
                            {
                                def_max         = def;
                                def_node        = i + 1;
                                def_case        = ResCase;
                                virtual_load[0] = dx / def;
                                virtual_load[1] = dy / def;
                                virtual_load[2] = dz / def;
                            }
                        }
                        stat2 = String.Format("max displacement is: {0:0.0}mm,\nload case number: {1}", def_max, def_case);
                        worker.ReportProgress(0, new object[] { stat, stat2, init });
                    }
                    iErr = St7.St7CloseResultFile(1);
                    CheckiErr(iErr);

                    //check if deflection limit exceeded
                    if (def_max > def_limit)
                    {
                        def_exceeded = true;
                    }

                    //apply unit force to worst case node
                    iErr = St7.St7SetNodeForce3(1, def_node, virtual_case, virtual_load);
                    CheckiErr(iErr);

                    //re-run solver
                    switch (sCase)
                    {
                    case Solver.linear:
                        iErr = St7.St7SetResultFileName(1, sSt7LSAPath);
                        CheckiErr(iErr);
                        iErr = St7.St7RunSolver(1, St7.stLinearStaticSolver, St7.smBackgroundRun, St7.btTrue);
                        CheckiErr(iErr);
                        sSt7ResPath = sSt7LSAPath;
                        break;

                    case Solver.nonlin:
                        iErr = St7.St7SetResultFileName(1, sSt7NLAPath);
                        CheckiErr(iErr);
                        iErr = St7.St7RunSolver(1, St7.stNonlinearStaticSolver, St7.smBackgroundRun, St7.btTrue);
                        CheckiErr(iErr);
                        sSt7ResPath = sSt7NLAPath;
                        break;

                    case Solver.frequency:
                        iErr = St7.St7SetResultFileName(1, sSt7FreqPath);
                        CheckiErr(iErr);
                        iErr = St7.St7RunSolver(1, St7.stNaturalFrequencySolver, St7.smProgressRun, St7.btTrue);
                        CheckiErr(iErr);

                        sSt7ResPath = sSt7FreqPath;
                        iErr        = St7.St7OpenResultFile(1, sSt7ResPath, "", St7.btTrue, ref NumPrimary, ref NumSecondary);
                        CheckiErr(iErr);

                        double[] ModalRes = new double[10];
                        iErr = St7.St7GetModalResultsNFA(1, 1, ModalRes);
                        Freq = ModalRes[0];

                        iErr = St7.St7CloseResultFile(1);
                        CheckiErr(iErr);
                        break;
                    }

                    //delete unit force on worst case node
                    iErr = St7.St7SetNodeForce3(1, def_node, virtual_case, new double[] { 0, 0, 0 });
                    CheckiErr(iErr);

                    //collect beam results
                    int[] ResList_virtual = new int[] { def_case, virtual_case };
                    iErr = St7.St7OpenResultFile(1, sSt7ResPath, "", St7.btTrue, ref NumPrimary, ref NumSecondary);
                    CheckiErr(iErr);

                    //reset variables
                    for (int i = 0; i < nBeams; i++)
                    {
                        A_x[i]  = 1;
                        M_11[i] = 1;
                        M_22[i] = 1;
                    }

                    foreach (int ResCase in ResList_virtual)
                    {
                        stat2 = "collecting virtual results for case no " + ResCase.ToString();
                        worker.ReportProgress(0, new object[] { stat, stat2, init });

                        for (int i = 0; i < nBeams; i++)
                        {
                            if (Eval_Beam[i])
                            {
                                iErr = St7.St7GetBeamResultArray(1, St7.rtBeamForce, St7.stBeamLocal, i + 1, 8, ResCase, ref NumPoints, ref NumColumns, BeamPos, BeamResults);
                                CheckiErr(iErr);
                                double A_x_addition  = Math.Abs(BeamResults[St7.ipBeamAxialF]);
                                double M_11_addition = Math.Abs(BeamResults[St7.ipBeamBM2]);
                                double M_22_addition = Math.Abs(BeamResults[St7.ipBeamBM1]);

                                for (int j = 1; j < NumPoints; j++)
                                {
                                    A_x_addition  += Math.Abs(BeamResults[j * NumColumns + St7.ipBeamAxialF]);
                                    M_11_addition += Math.Abs(BeamResults[j * NumColumns + St7.ipBeamBM2]);
                                    M_22_addition += Math.Abs(BeamResults[j * NumColumns + St7.ipBeamBM1]);
                                }

                                //Multiply for sensitivity
                                A_x[i]  *= (A_x_addition / NumPoints);
                                M_11[i] *= (M_11_addition / NumPoints);
                                M_22[i] *= (M_22_addition / NumPoints);
                            }
                        }
                    }

                    iErr = St7.St7CloseResultFile(1);
                    CheckiErr(iErr);
                }
                #endregion

                if (worker.CancellationPending)
                {
                    iErr = St7.St7CloseFile(1);
                    CheckiErr(iErr);
                    iErr = St7.St7Release();
                    CheckiErr(iErr);
                    e.Cancel = true;
                    Environment.Exit(0);
                    //return;
                }

                #region Set best section
                //##################################
                //####### Set best section #########
                //##################################

                changed = 0;
                double[] stressA = new double[nBeams];
                stress_satisfied = true;
                foreach (int i in iList)
                {
                    NewSectArray[i] = 0; NewSectArray_def[i] = 0;
                }

                #region calculate stresses (true and virtual)
                if ((sCase == Solver.linear || sCase == Solver.nonlin) && !optDeflections)
                {
                    for (int i = 0; i < nBeams; i++)
                    {
                        if (Eval_Beam[i])
                        {
                            for (int j = NewSectArray[PropMapping[i] - 1]; j < nSections; j++)
                            {
                                stressA[i] = A_x[i] / A[j] + M_11[i] / Z11[j] + M_22[i] / Z22[j];
                                if (stressA[i] < UtilMax * DesignStress)
                                {
                                    NewSectArray[PropMapping[i] - 1] = j;
                                    break;
                                }
                                else if (j == (nSections - 1))
                                {
                                    NewSectArray[PropMapping[i] - 1] = j;
                                    if (stressA[i] > UtilMax * DesignStress)
                                    {
                                        stress_satisfied = false;
                                    }
                                    break;
                                }
                            }
                        }
                    }
                }
                else if (optDeflections) //average stress based for deflections
                {
                    // virtual stresses
                    #region virtual stresses
                    double Factor = def_limit / def_max;

                    double   stressAverage     = 0;
                    double   total_deflection  = 0;
                    double[] stressVirtual     = new double[nBeams];
                    double[] deflectionVirtual = new double[nBeams];

                    //Calculate current deflection
                    for (int i = 0; i < nBeams; i++)
                    {
                        int iSect = CurrentSectArray[PropMapping[i] - 1];
                        deflectionVirtual[i] = Optimisation.Deflection(A_x[i], M_11[i], M_22[i], A[iSect], I11[iSect], I22[iSect], BeamLength[i]);
                        total_deflection    += deflectionVirtual[i];
                    }
                    //MessageBox.Show(String.Format("Predicted deflection: {0:0.00}mm, \nActual deflection: {1:0.00}mm",total_deflection,def_max));
                    //Factor *= total_deflection / def_max;

                    //Calculate current stress average
                    for (int i = 0; i < nBeams; i++)
                    {
                        if (Eval_Beam[i])
                        {
                            int iSect = CurrentSectArray[PropMapping[i] - 1];
                            stressVirtual[i] = Optimisation.Stress(A_x[i], M_11[i], M_22[i], A[iSect], I11[iSect], I22[iSect], BeamLength[i]);
                            stressAverage   += stressVirtual[i];
                        }
                    }
                    stressAverage = stressAverage / nBeams;

                    for (int i = 0; i < nBeams; i++)
                    {
                        sb_virtual.Append((i + 1).ToString() + " " + stressVirtual[i].ToString() + " " + stressVirtual[i].ToString() + "\n");
                    }

                    double stressAverage_test = 0;
                    foreach (int p in iList)
                    {
                        foreach (int i in propList[p])
                        {
                            if (Eval_Beam[i])
                            {
                                int iSect = CurrentSectArray[p];
                                stressVirtual[i]    = Optimisation.Stress(A_x[i], M_11[i], M_22[i], A[iSect], I11[iSect], I22[iSect], BeamLength[i]);
                                stressAverage_test += stressVirtual[i];
                            }
                        }
                    }
                    stressAverage = stressAverage / nBeams;

                    //choose new sections
                    for (int i = 0; i < nBeams; i++)
                    {
                        if (Eval_Beam[i])
                        {
                            for (int j = 0; j < nSections; j++)
                            {
                                stressVirtual[i] = Optimisation.Stress(A_x[i], M_11[i], M_22[i], A[j], I11[j], I22[j], BeamLength[i]);

                                if (stressVirtual[i] < (stressAverage * Math.Pow(Factor, 1.5)))
                                {
                                    NewSectArray_def[PropMapping[i] - 1] += j;
                                    break;
                                }
                                else if (j == (nSections - 1))
                                {
                                    NewSectArray_def[PropMapping[i] - 1] += j;
                                    break;
                                }
                            }
                        }
                    }
                    for (int p = 0; p < nProps; p++)
                    {
                        if (Prop_Count[p] > 0)
                        {
                            NewSectArray_def[p] /= Prop_Count[p];
                            NewSectArray[p]      = Convert.ToInt32(NewSectArray_def[p]);
                        }
                    }

                    //Calculate new stress average
                    for (int i = 0; i < nBeams; i++)
                    {
                        if (Eval_Beam[i])
                        {
                            int iSect = NewSectArray[PropMapping[i] - 1];
                            stressVirtual[i] = Optimisation.Stress(A_x[i], M_11[i], M_22[i], A[iSect], I11[iSect], I22[iSect], BeamLength[i]);
                            stressAverage   += stressVirtual[i];
                        }
                    }
                    stressAverage = stressAverage / nBeams;

                    for (int i = 0; i < nBeams; i++)
                    {
                        sb_virtual.Append((i + 1).ToString() + " " + stressVirtual[i].ToString() + " " + stressVirtual[i].ToString() + "\n");
                    }

                    #endregion virtual stresses
                }
                else
                {
                    double stressAverage = 0;

                    for (int i = 0; i < nBeams; i++)
                    {
                        if (Eval_Beam[i])
                        {
                            //stressA[i] = A_x[i] / A[CurrentSectArray[PropList[i] - 1]] + M_11[i] / Z11[CurrentSectArray[PropList[i] - 1]] + M_22[i] / Z22[CurrentSectArray[PropList[i] - 1]];
                            stressA[i]     = A_x[i] / A[CurrentSectArray[PropMapping[i] - 1]] + M_11[i] / Z11[CurrentSectArray[PropMapping[i] - 1]] / 2 + M_22[i] / Z22[CurrentSectArray[PropMapping[i] - 1]] / 2;
                            stressAverage += stressA[i];
                        }
                    }

                    stressAverage = stressAverage / nBeams;

                    for (int i = 0; i < nBeams; i++)
                    {
                        if (Eval_Beam[i])
                        {
                            for (int j = NewSectArray[PropMapping[i] - 1]; j < nSections; j++)
                            {
                                //stressA[i] = A_x[i] / A[j] + M_11[i] / Z11[j] + M_22[i] / Z22[j];
                                stressA[i] = A_x[i] / A[j] + M_11[i] / Z11[j] / 2 + M_22[i] / Z22[j] / 2;
                                if (stressA[i] < stressAverage * Freq / FreqReq)
                                {
                                    NewSectArray[PropMapping[i] - 1] = j;
                                    break;
                                }
                                else if (j == (nSections - 1))
                                {
                                    NewSectArray[PropMapping[i] - 1] = j;
                                    break;
                                }
                            }
                        }
                    }
                }
                #endregion

                foreach (int i in iList)
                {
                    incPrev[i] = inc[i];

                    if ((NewSectArray[i] - CurrentSectArray[i]) > 0)
                    {
                        inc[i] = (NewSectArray[i] - CurrentSectArray[i]) * DampingUp;// DampingUp * (NewSectArray[i] - CurrentSectArray[i]);
                    }
                    else if ((NewSectArray[i] - CurrentSectArray[i]) < 0)
                    {
                        if (iter < 15)
                        {
                            inc[i] = (NewSectArray[i] - CurrentSectArray[i]) * DampingDown;           // DampingDown * (NewSectArray[i] - CurrentSectArray[i]);
                        }
                        else
                        {
                            inc[i] = 0;
                        }
                    }
                    else
                    {
                        inc[i] = 0;
                    }

                    //int updatedSect = CurrentSectArray[i] + Convert.ToInt32(inc[i]);
                    //CurrentSectArray_double[i] += inc[i];

                    if (inc[i] != 0)
                    {
                        CurrentSectArray[i] += Convert.ToInt32(inc[i]);
                        //CurrentSectArray[i] = updatedSect;
                        //CurrentSectArray[i] = Convert.ToInt32(CurrentSectArray_double[i]);
                        iErr = St7.St7SetBeamSectionGeometry(1, i + 1, SType[CurrentSectArray[i]], SectionDoubles[CurrentSectArray[i]]);
                        CheckiErr(iErr);
                        iErr = St7.St7CalculateBeamSectionProperties(1, i + 1, St7.btFalse, St7.btFalse);
                        CheckiErr(iErr);
                        changed++;
                        if (inc[i] != -incPrev[i])
                        {
                            looping = false;
                        }
                    }
                    sb.Append(CurrentSectArray[i].ToString() + ",");
                }

                System.IO.File.AppendAllText(sOutPath, sb.ToString() + System.Environment.NewLine);
                sb.Clear();
                System.IO.File.AppendAllText(sOutPathVirtualStresses, sb_virtual.ToString() + System.Environment.NewLine);
                sb_virtual.Clear();
                #endregion

                iErr = St7.St7SaveFileTo(1, optFolder + @"\iter " + iter.ToString() + ".st7");
                CheckiErr(iErr);

                if (worker.CancellationPending)
                {
                    iErr = St7.St7CloseFile(1);
                    CheckiErr(iErr);
                    iErr = St7.St7Release();
                    CheckiErr(iErr);
                    Environment.Exit(0);
                }

                if (looping)
                {
                    DampingDown = 0.4;
                }
                if (changed == 0)
                {
                    break;
                }
            }
            #endregion

            foreach (int i in iList)
            {
                string sPropertyName = D1[CurrentSectArray[i]].ToString() + " x " + D2[CurrentSectArray[i]].ToString() + " x " + T1[CurrentSectArray[i]].ToString() + " x " + T2[CurrentSectArray[i]].ToString();
                iErr = St7.St7SetPropertyName(1, St7.tyBEAM, i + 1, sPropertyName);
            }

            iErr = St7.St7SaveFileTo(1, optFolder + @"/Optimised.st7");
            CheckiErr(iErr);
            iErr = St7.St7SaveFileTo(1, sSt7OptimisedPath);
            CheckiErr(iErr);
            iErr = St7.St7CloseFile(1);
            CheckiErr(iErr);

            //##########################################
            //############ END OF CODE #################
            //##########################################

            iErr = St7.St7Release();
            CheckiErr(iErr);

            //#####################################################################################
            stat  = "complete";
            stat2 = "";
            init  = false;
            worker.ReportProgress(0, new object[] { stat, stat2, init });

            if (!stress_satisfied)
            {
                MessageBox.Show("Warning: One or more beams are still overstressed!");
            }
            else if (changed == 0)
            {
                MessageBox.Show("Section sizing has converged!");
            }
            else
            {
                MessageBox.Show("Section sizing has NOT converged. Maximum number of iterations reached.");
            }
            Environment.Exit(0);
        }
Пример #3
0
        /***************************************************/
        /**** Private methods                           ****/
        /***************************************************/

        //The List<string> in the methods below can be changed to a list of any type of identification more suitable for the toolkit
        //If no ids are provided, the convention is to return all elements of the type

        private List <Panel> ReadPanel(List <int> ids = null)
        {
            // Just reading mesh without properties. Use all nodes.
            int uID = 1;
            int err = 0;
            int numberPlateElements = 0;

            err = St7.St7GetTotal(uID, St7.tyPLATE, ref numberPlateElements);
            if (!St7ErrorCustom(err, "Could not get total number of plate elements."))
            {
                return(null);
            }
            List <Node>             nodes      = ReadNodes();
            List <ISurfaceProperty> plateProps = ReadSurfaceProperty();

            if (ids == null || ids.Count == 0)
            {
                ids = Enumerable.Range(1, numberPlateElements).ToList();
            }
            List <Panel>          panels            = new List <Panel>();
            Dictionary <int, int> platePropsNumbers = new Dictionary <int, int>();

            for (int i = 0; i < plateProps.Count; i++)
            {
                platePropsNumbers.Add(GetAdapterId <int>(plateProps[i]), i);
            }
            foreach (int id in ids)
            {
                int platePropNum = 0;
                err = St7.St7GetElementProperty(uID, St7.ptPLATEPROP, id, ref platePropNum);
                int   propIndex = platePropsNumbers[platePropNum];
                Panel panel     = new Panel();
                SetAdapterId(panel, id);
                panel.Property = plateProps[propIndex];
                //panel.Name = plateProps[propIndex].Name;
                int[] plateConnection = new int[St7.kMaxElementNode + 1];
                err = St7.St7GetElementConnection(uID, St7.tyPLATE, id, plateConnection);
                if (!St7ErrorCustom(err, "Could not get plate nodes."))
                {
                    return(null);
                }
                if (plateConnection[0] == 3 || plateConnection[0] == 6) // Plate elements Tri3 and Tri6. Firt index is a number of vertices
                {
                    Point pt1  = nodes[plateConnection[1] - 1].Position;
                    Point pt2  = nodes[plateConnection[2] - 1].Position;
                    Point pt3  = nodes[plateConnection[3] - 1].Position;
                    Line  ln1  = BH.Engine.Geometry.Create.Line(pt1, pt2);
                    Line  ln2  = BH.Engine.Geometry.Create.Line(pt2, pt3);
                    Line  ln3  = BH.Engine.Geometry.Create.Line(pt3, pt1);
                    Edge  edg1 = BH.Engine.Structure.Create.Edge(ln1, null, "");
                    Edge  edg2 = BH.Engine.Structure.Create.Edge(ln2, null, "");
                    Edge  edg3 = BH.Engine.Structure.Create.Edge(ln3, null, "");
                    SetAdapterId(edg1, plateConnection[1] - 1);
                    SetAdapterId(edg2, plateConnection[2] - 1);
                    SetAdapterId(edg3, plateConnection[3] - 1);
                    panel.ExternalEdges.Add(edg1);
                    panel.ExternalEdges.Add(edg2);
                    panel.ExternalEdges.Add(edg3);
                }
                else // All quad elements
                {
                    Point pt1  = nodes[plateConnection[1] - 1].Position;
                    Point pt2  = nodes[plateConnection[2] - 1].Position;
                    Point pt3  = nodes[plateConnection[3] - 1].Position;
                    Point pt4  = nodes[plateConnection[4] - 1].Position;
                    Line  ln1  = BH.Engine.Geometry.Create.Line(pt1, pt2);
                    Line  ln2  = BH.Engine.Geometry.Create.Line(pt2, pt3);
                    Line  ln3  = BH.Engine.Geometry.Create.Line(pt3, pt4);
                    Line  ln4  = BH.Engine.Geometry.Create.Line(pt4, pt1);
                    Edge  edg1 = BH.Engine.Structure.Create.Edge(ln1, null, "");
                    Edge  edg2 = BH.Engine.Structure.Create.Edge(ln2, null, "");
                    Edge  edg3 = BH.Engine.Structure.Create.Edge(ln3, null, "");
                    Edge  edg4 = BH.Engine.Structure.Create.Edge(ln4, null, "");
                    SetAdapterId(edg1, plateConnection[1] - 1);
                    SetAdapterId(edg2, plateConnection[2] - 1);
                    SetAdapterId(edg3, plateConnection[3] - 1);
                    SetAdapterId(edg4, plateConnection[4] - 1);
                    panel.ExternalEdges.Add(edg1);
                    panel.ExternalEdges.Add(edg2);
                    panel.ExternalEdges.Add(edg3);
                    panel.ExternalEdges.Add(edg4);
                }
                panels.Add(panel);
            }
            return(panels);
        }
Пример #4
0
        /***************************************************/
        /**** Private methods                           ****/
        /***************************************************/
        private List <Bar> ReadBars(List <string> ids = null)
        {
            int        err   = 0;
            List <Bar> beams = new List <Bar>();
            Dictionary <int, ISectionProperty> allBeamProperties = ReadSectionProperties().ToDictionary(x => GetAdapterId <int>(x));
            Dictionary <int, Node>             allNodes          = ReadNodes().ToDictionary(x => GetAdapterId <int>(x));
            int beamCount = 0;

            err = St7.St7GetTotal(1, St7.tyBEAM, ref beamCount);
            if (!St7ErrorCustom(err, "Could not get total number of beams."))
            {
                return(beams);
            }
            for (int bm = 0; bm < beamCount; bm++)
            {
                // Getting nodes for a beam
                int   beamId  = bm + 1;
                int[] bmNodes = new int[St7.kMaxElementNode + 1];
                err = St7.St7GetElementConnection(1, St7.tyBEAM, beamId, bmNodes);
                if (!St7ErrorCustom(err, "Could not get nodes for a beam " + beamId.ToString()))
                {
                    continue;
                }
                if (bmNodes[0] != 2)    // checking number of nodes bmNodes[0]
                {
                    BH.Engine.Base.Compute.RecordError("Number of nodes doesn't equal 2 for beam N: " + beamId.ToString());
                    return(beams);
                }
                Node nd1 = allNodes[bmNodes[1]];
                Node nd2 = allNodes[bmNodes[2]];

                // getting a property for a beam
                int beamPropNum = 0;
                err = St7.St7GetElementProperty(1, St7.ptBEAMPROP, beamId, ref beamPropNum);
                if (!St7ErrorCustom(err, "Could not get property for a beam " + beamId.ToString()))
                {
                    continue;
                }
                ISectionProperty prop = allBeamProperties.ContainsKey(beamPropNum)? allBeamProperties[beamPropNum] : null;
                //// getting an orientation vector
                //double[] beamAxes = new double[9];
                //err = St7.St7GetBeamAxisSystem(1, beamId, St7.btTrue, beamAxes);
                //if (!St7ErrorCustom(err, "Could not get local axes for a beam " + beamId.ToString())) continue;
                //Vector i2 = BH.Engine.Geometry.Create.Vector(beamAxes[3], beamAxes[4], beamAxes[5]); // normal vector
                //Vector i3 = BH.Engine.Geometry.Create.Vector(beamAxes[6], beamAxes[7], beamAxes[8]); // vector along the beam
                //Vector reference = Vector.ZAxis;
                //if (Abs(1 - Query.DotProduct(i3, Vector.ZAxis)) < 0.001) reference = i3.CrossProduct(Vector.YAxis); // if beam is vertical use X or -X axis as reference
                //double orientationAngle = reference.Angle(i2, new Plane { Normal = i3 });
                double[] orientationAngle = new double[1];
                err = St7.St7GetBeamReferenceAngle1(1, beamId, orientationAngle);
                int[]    restrTranslationStart = new int[3];
                int[]    restrTranslationEnd   = new int[3];
                int[]    restrRotationStart    = new int[3];
                int[]    restrRotationEnd      = new int[3];
                double[] stiffTranslationStart = new double[3];
                double[] stiffTranslationEnd   = new double[3];
                double[] stiffRotationStart    = new double[3];
                double[] stiffRotationEnd      = new double[3];
                // getting beam releases
                err = St7.St7GetBeamTRelease3(1, beamId, 1, restrTranslationStart, stiffTranslationStart);
                if (err != St7.ERR7_NoError)
                {
                    restrTranslationStart = new int[] { 1, 1, 1 }
                }
                ;                                                                           // fixed if not set
                err = St7.St7GetBeamRRelease3(1, beamId, 1, restrRotationStart, stiffRotationStart);
                if (err != St7.ERR7_NoError)
                {
                    restrRotationStart = new int[] { 1, 1, 1 }
                }
                ;                                                                        // fixed if not set
                List <bool>   beamStartRestraint = restrTranslationStart.Concat(restrRotationStart).Select(rst => rst == St7.brFixed).ToList();
                List <double> stiffnessValsStart = stiffTranslationStart.Concat(stiffRotationStart).ToList();
                err = St7.St7GetBeamTRelease3(1, beamId, 2, restrTranslationEnd, stiffTranslationEnd);
                if (err != St7.ERR7_NoError)
                {
                    restrTranslationEnd = new int[] { 1, 1, 1 }
                }
                ;                                                                         // fixed if not set
                err = St7.St7GetBeamRRelease3(1, beamId, 2, restrRotationEnd, stiffRotationEnd);
                if (err != St7.ERR7_NoError)
                {
                    restrRotationEnd = new int[] { 1, 1, 1 }
                }
                ;                                                                      // fixed if not set
                List <bool>    beamEndRestraint = restrTranslationEnd.Concat(restrRotationEnd).Select(rst => rst == St7.brFixed).ToList();
                List <double>  stiffnessValsEnd = stiffTranslationEnd.Concat(stiffRotationEnd).ToList();
                Constraint6DOF startRelease     = BH.Engine.Structure.Create.Constraint6DOF("", beamStartRestraint, stiffnessValsStart);
                Constraint6DOF endRelease       = BH.Engine.Structure.Create.Constraint6DOF("", beamEndRestraint, stiffnessValsEnd);
                BarRelease     barRelease       = BH.Engine.Structure.Create.BarRelease(startRelease, endRelease);
                Bar            bar = BH.Engine.Structure.Create.Bar(nd1, nd2, prop, orientationAngle[0] * System.Math.PI / 180, barRelease);
                SetAdapterId(bar, beamId);
                beams.Add(bar);
            }

            return(beams);
        }

        /***************************************************/
    }
}