public void EnableLeaderIcon(NodeAddedEvent e, SquadLeaderIconNode squadLeaderIcon, [JoinByUser, Context] SquadLeaderNode squadLeader, [JoinBySquad] ICollection <UserInSquadNode> allTeammates) { squadLeaderIcon.squadLeaderIcon.icon.SetActive(allTeammates.Count > 0); }
public void DisableLeaderIcon(NodeRemoveEvent e, SquadLeaderNode squadLeader, [JoinByUser] SquadLeaderIconNode squadLeaderIcon) { squadLeaderIcon.squadLeaderIcon.icon.SetActive(false); }