void Start() { gsObj = GameObject.Find("GameGrid"); gs = gsObj.GetComponent <GridState>(); currentLetterSelection = GameObject.Find("CurrentLetterSelection"); st = currentLetterSelection.GetComponent <SpriteToggler>(); }
private void Start() { currentLetterSelection = GameObject.Find("CurrentLetterSelection"); st = currentLetterSelection.GetComponent <SpriteToggler>(); bs = GetComponent <BoxState>(); }