public void InitSprites() { _countdownSpriteMap = new SpriteMap3D { Columns = 1, Rows = 5, Texture = TextureManager.Textures("Countdown") }; }
private void InitSprites() { _iconSpriteMap = new SpriteMap3D { Columns = 1, Rows = (int)Difficulty.Count + 1, Texture = TextureManager.Textures("PlayerDifficulties") }; _iconSyncBaseSpriteMap = new Sprite3D { Texture = TextureManager.Textures("SyncDifficultyBar"), Position = _metrics["SyncPlayerDifficultiesBase", 0], Size = _metrics["SyncPlayerDifficultiesBase.Size", 0] }; _coopBaseSprite = new Sprite3D { Texture = TextureManager.Textures("ScoreBaseCombined"), Size = _metrics["ScoreBaseCombined.Size", 0] }; _teamScoreMeter = new TeamScoreMeter { Size = _metrics["TeamScoreBase.Size", 0] }; _teamScoreMeter.InitSprites(); _playerIdentifierSpriteMap = new SpriteMap3D { Texture = TextureManager.Textures("PlayerIdentifiers"), Columns = 1, Rows = 5 }; _individualBaseSprite = new Sprite3D { Texture = TextureManager.Textures("ScoreBase"), Size = _metrics["ScoreBase.Size", 0] }; _individualPulseSprite = new Sprite3D { Texture = TextureManager.Textures("ScorePulse"), Size = _metrics["ScoreBase.Size", 0] }; _coopPulseSprite = new Sprite3D { Texture = TextureManager.Textures("ScorePulse"), Size = _metrics["ScoreBaseCombined.Size", 0] }; }
private void InitSprites() { _headingSprite = new Sprite3D { Texture = TextureManager.Textures("TeamSelectHeader"), Position = Core.Metrics["ScreenHeader", 0], Size = Core.Metrics["ScreenHeader.Size", 0] }; _backgroundSprite = new Sprite3D { Texture = TextureManager.Textures("AllBackground"), Size = Core.Metrics["ScreenBackground.Size", 0], Position = Core.Metrics["ScreenBackground", 0] }; _playerReadyMarkers = new SpriteMap3D { Texture = TextureManager.Textures("PlayerReady"), Columns = 1, Rows = 2 }; _teamBorderSprite = new Sprite3D { Texture = TextureManager.Textures("TeamScreenBackground"), Position = (Core.Metrics["TeamScreenBackground", 0]), Size = Core.Metrics["TeamScreenBackground.Size", 0] }; _playerMarkers = new SpriteMap3D { Texture = TextureManager.Textures("PlayerTeamMarkers"), Columns = 1, Rows = 4 }; _messageBorder = new Sprite3D { Texture = TextureManager.Textures("MessageBorder"), Position = (Core.Metrics["TeamScreenMessageBorder", 0]), Size = Core.Metrics["TeamScreenMessageBorder.Size", 0] }; _restrictionIcon = new Sprite3D { Texture = TextureManager.Textures("RestrictionIcon"), Width = 48, Height = 48 }; _restrictionIcon.X = _messageBorder.X + 7; _restrictionIcon.Y = _messageBorder.Y + 7; _textPosition = _messageBorder.Position.Clone(); _textPosition.X += 60; _textPosition.Y += 25; }
private void InitSprites() { _backgroundSprite = new Sprite3D { Size = Core.Metrics["ScreenBackground.Size", 0], Position = Core.Metrics["ScreenBackground", 0], Texture = TextureManager.Textures("AllBackground"), }; _headerSprite = new Sprite3D { Texture = TextureManager.Textures("KeyOptionHeader"), Position = Core.Metrics["ScreenHeader", 0], Size = Core.Metrics["ScreenHeader.Size", 0] }; _gridTopSpriteMap = new SpriteMap3D { Columns = 4, Rows = 2, Texture = TextureManager.Textures("KeyOptionGridTop") }; _gridSideSpriteMap = new SpriteMap3D { Columns = 4, Rows = 2, Texture = TextureManager.Textures("KeyOptionGridSide") }; _gridInsideSpriteMap = new SpriteMap3D { Columns = 1, Rows = 4, Texture = TextureManager.Textures("KeyOptionGridInside"), }; _gridBorderSprite = new Sprite3D { Texture = TextureManager.Textures("KeyOptionGridBorder"), Position = Core.Metrics["KeyOptionGridBorder", 0] }; _instructionBaseSprite = Core.Metrics.SetupFromMetrics("KeyOptionInstructionBase", 0); }
private void InitSprites() { _background = new Sprite3D { Size = Core.Metrics["ScreenBackground.Size", 0], Texture = TextureManager.Textures("MainMenuBackground"), }; _foreground = Core.Metrics.SetupFromMetrics("MainMenuForeground", 0); _header = new Sprite3D { Position = Core.Metrics["MainMenuHeader", 0], Size = Core.Metrics["MainMenuHeader.Size", 0], Texture = TextureManager.Textures("MainMenuHeader") }; _menuOptionSprite = new SpriteMap3D { Texture = TextureManager.Textures("MainMenuOption"), Columns = 1, Rows = 2 }; }
private void InitSprites() { _background = new Sprite3D { Size = Core.Metrics["ScreenBackground.Size", 0], Position = Core.Metrics["ScreenBackground", 0], Texture = TextureManager.Textures("AllBackground") }; _maxSprite = new Sprite3D { Texture = TextureManager.Textures("EvaluationMaxBase") }; _recordSprite = new Sprite3D { Texture = TextureManager.Textures("EvaluationHighScore"), Height = 25, Width = 130 }; _gradeBaseSprite = new Sprite3D { Texture = TextureManager.Textures("EvaluationGradeBase") }; _gradeSpriteMap = new SpriteMap3D { Columns = 1, Rows = NUM_EVALUATIONS, Texture = TextureManager.Textures("EvaluationGrades") }; _coopScoreDisplay = new Sprite3D { Texture = TextureManager.Textures("ScoreBaseCombined"), Position = Core.Metrics["EvaluationTeamScoreMeter", 0], Size = Core.Metrics["EvaluationTeamScoreMeter.Size", 0] }; }
public void InitSprites() { _yborder = new SpriteMap3D { Columns = 1, Rows = 2, Texture = TextureManager.Textures("LifegraphYBorder") }; _xborder = new SpriteMap3D { Columns = 2, Rows = 1, Texture = TextureManager.Textures("LifegraphXBorder") }; _backgroundSprite = new Sprite3D { Texture = TextureManager.Textures("LifeGraphMiddle"), }; _cornerSpriteMap = new SpriteMap3D { Columns = 2, Rows = 2, Texture = TextureManager.Textures("LifeGraphCorners") }; _legendSpriteMap = new SpriteMap3D { Columns = 1, Rows = 5, Texture = TextureManager.Textures("PlayerIdentifiers") }; _teamLegendSpriteMap = new SpriteMap3D { Columns = 1, Rows = 2, Texture = TextureManager.Textures("TeamIdentifiers") }; LineDrawer = RoundLineManager.Instance; }
private void InitSprites() { _background = new Sprite3D { Size = Core.Metrics["ScreenBackground.Size", 0], Position = Core.Metrics["ScreenBackground", 0], Texture = TextureManager.Textures("AllBackground"), }; _headerSprite = new Sprite3D { Texture = TextureManager.Textures("ModeSelectHeader"), Position = (Core.Metrics["ScreenHeader", 0]), Size = Core.Metrics["ScreenHeader.Size", 0] }; _optionBaseSpriteMap = new SpriteMap3D { Columns = 2, Rows = 1, Texture = TextureManager.Textures("ModeOptionBase") }; _optionsSpriteMap = new SpriteMap3D { Columns = 1, Rows = (int)GameType.COUNT, Texture = TextureManager.Textures("ModeOptions") }; _previewsSpriteMap = new SpriteMap3D { Columns = 1, Rows = (int)GameType.COUNT, Texture = TextureManager.Textures("ModeDescriptionPreviews") }; _edgeSpriteMap = new SpriteMap3D { Columns = 2, Rows = 1, Texture = TextureManager.Textures("ModeSelectEdge") }; _arrowSpriteMap = new SpriteMap3D { Columns = 4, Rows = 1, Texture = TextureManager.Textures("IndicatorArrows") }; _descriptionBaseSprite = new Sprite3D { Texture = TextureManager.Textures("ModeDescriptionBase"), Position = (Core.Metrics["ModeDescriptionBase", 0]), Size = (Core.Metrics["ModeDescriptionBase.Size", 0]) }; _messageBorderSprite = new Sprite3D { Texture = TextureManager.Textures("MessageBorder"), Position = (Core.Metrics["ModeSelectMessageBorder", 0]), Size = (Core.Metrics["ModeSelectMessageBorder.Size", 0]) }; _restrictionSprite = new Sprite3D { Texture = TextureManager.Textures("RestrictionIcon"), Width = 48, Height = 48 }; _restrictionSprite.X = _messageBorderSprite.X + 7; _restrictionSprite.Y = _messageBorderSprite.Y + 7; _textPosition = _messageBorderSprite.Position.Clone(); _textPosition.X += 60; _textPosition.Y += 25; }