Пример #1
0
 static Assets()
 {
     Texture2D   = new Texture2DManager();
     SpriteFont  = new SpriteFontManager();
     SoundEffect = new SoundEffectManager();
     Song        = new SongManager();
 }
Пример #2
0
 public MenuItem(string i_Text, GameWrapper i_Game)
     : base(i_Game)
 {
     m_SpriteFontManager = new SpriteFontManager(i_Game);
     m_SpriteFontManager.TexturePath = @"Fonts/Calibri";
     Text = i_Text;
     m_Game = i_Game;
     Visible = true;
 }