Пример #1
0
        private void PlatformSpecificInitialization()
        {
            mColorOperation = ColorOperation.Texture;
            mBlendOperation = BlendOperation.Regular;


            // This is needed because SpriteChains may
            // use particle Sprites which can screw up
            mVertices[0].TextureCoordinate.X = 0;
            mVertices[0].TextureCoordinate.Y = 0;
            mVertices[0].Scale = new Vector2(-1, 1);

            mVertices[1].TextureCoordinate.X = 1;
            mVertices[1].TextureCoordinate.Y = 0;
            mVertices[1].Scale = new Vector2(1, 1);

            mVertices[2].TextureCoordinate.X = 1;
            mVertices[2].TextureCoordinate.Y = 1;
            mVertices[2].Scale = new Vector2(1, -1);

            mVertices[3].TextureCoordinate.X = 0;
            mVertices[3].TextureCoordinate.Y = 1;
            mVertices[3].Scale = new Vector2(-1, -1);

            CustomBehavior = null;
        }
Пример #2
0
 public void CopyCustomBehaviorFrom(Sprite spriteToCopyFrom)
 {
     if (spriteToCopyFrom.CustomBehavior != null)
     {
         this.CustomBehavior = null;
         CustomBehavior     += spriteToCopyFrom.CustomBehavior;
     }
 }
Пример #3
0
        private void PlatformSpecificInitialization()
        {

            mColorOperation = ColorOperation.Texture;
            mBlendOperation = BlendOperation.Regular;


            // This is needed because SpriteChains may
            // use particle Sprites which can screw up 
            mVertices[0].TextureCoordinate.X = 0;
            mVertices[0].TextureCoordinate.Y = 0;
            mVertices[0].Scale = new Vector2(-1, 1);

            mVertices[1].TextureCoordinate.X = 1;
            mVertices[1].TextureCoordinate.Y = 0;
            mVertices[1].Scale = new Vector2(1, 1);

            mVertices[2].TextureCoordinate.X = 1;
            mVertices[2].TextureCoordinate.Y = 1;
            mVertices[2].Scale = new Vector2(1, -1);

            mVertices[3].TextureCoordinate.X = 0;
            mVertices[3].TextureCoordinate.Y = 1;
            mVertices[3].Scale = new Vector2(-1, -1);

            CustomBehavior = null;
        }
Пример #4
0
 public void CopyCustomBehaviorFrom(Sprite spriteToCopyFrom)
 {
     if (spriteToCopyFrom.CustomBehavior != null)
     {
         this.CustomBehavior = null;
         CustomBehavior += spriteToCopyFrom.CustomBehavior;
     }
 }