private void SetAbsNumber(int number, SpriteBundle bundle) { var digits = ClientUtil.GetDigits(number); for (int i = 0; i < digits.Count; i++) { var obj = Instantiate(DigitPrefab, NumberParent); obj.name = $"Digit{i}"; var image = obj.GetComponent <Image>(); image.sprite = bundle.Get(digits[i]); } }