/// <summary>What happens when the object is drawn at a tile location.</summary> public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f) { //The actual planter box being drawn. if (this.basicItemInfo.animationManager == null) { if (this.basicItemInfo.animationManager.getExtendedTexture() == null) { spriteBatch.Draw(this.basicItemInfo.animationManager.getTexture(), Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize) + this.basicItemInfo.shakeTimerOffset(), (y * Game1.tileSize) + this.basicItemInfo.shakeTimerOffset())), new Rectangle?(this.AnimationManager.getCurrentAnimation().getCurrentAnimationFrameRectangle()), this.basicItemInfo.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)(y * Game1.tileSize) / 10000f)); } } else { float addedDepth = 0; this.basicItemInfo.animationManager.draw(spriteBatch, this.basicItemInfo.animationManager.getTexture(), Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize) + this.basicItemInfo.shakeTimerOffset(), (y * Game1.tileSize) + this.basicItemInfo.shakeTimerOffset())), new Rectangle?(this.AnimationManager.getCurrentAnimation().getCurrentAnimationFrameRectangle()), this.basicItemInfo.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)((y + addedDepth) * Game1.tileSize) / 10000f) + .00001f); try { this.basicItemInfo.animationManager.tickAnimation(); } catch (Exception err) { ModCore.ModMonitor.Log(err.ToString()); } if (this.heldObject.Value != null) { SpriteBatchUtilities.Draw(spriteBatch, this, this.heldObject.Value, alpha, addedDepth); } } }
/// <summary>What happens when the object is drawn at a tile location.</summary> public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f) { /* * if (this.info.ignoreBoundingBox == true) * { * x *= -1; * y *= -1; * } */ if (this.info == null) { Revitalize.ModCore.log("info is null"); if (this.syncObject == null) { Revitalize.ModCore.log("DEAD SYNC"); } } if (this.animationManager == null) { Revitalize.ModCore.log("Animation Manager Null"); } if (this.displayTexture == null) { Revitalize.ModCore.log("Display texture is null"); } //The actual planter box being drawn. if (this.animationManager == null) { if (this.animationManager.getExtendedTexture() == null) { ModCore.ModMonitor.Log("Tex Extended is null???"); } spriteBatch.Draw(this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)(y * Game1.tileSize) / 10000f)); // Log.AsyncG("ANIMATION IS NULL?!?!?!?!"); } else { //Log.AsyncC("Animation Manager is working!"); float addedDepth = 0; if (Revitalize.ModCore.playerInfo.sittingInfo.SittingObject == this.containerObject && this.info.facingDirection == Enums.Direction.Up) { addedDepth += (this.containerObject.Height - 1) - ((int)(this.offsetKey.Y)); if (this.info.ignoreBoundingBox) { addedDepth += 1.5f; } } else if (this.info.ignoreBoundingBox) { addedDepth += 1.0f; } int yDepth = y; if (this.info.AlwaysDrawAbovePlayer) { addedDepth += 5f; } this.animationManager.draw(spriteBatch, this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)((yDepth + addedDepth) * Game1.tileSize) / 10000f) + .00001f); try { this.animationManager.tickAnimation(); // Log.AsyncC("Tick animation"); } catch (Exception err) { ModCore.ModMonitor.Log(err.ToString()); } if (this.heldObject.Value != null) { SpriteBatchUtilities.Draw(spriteBatch, this, this.heldObject.Value, alpha, addedDepth); } } // spriteBatch.Draw(Game1.mouseCursors, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(new Rectangle((int)((double)tileLocation.X * 51.0 + (double)tileLocation.Y * 77.0) % 3 * 16, 128 + this.whichForageCrop * 16, 16, 16)), Color.White, 0.0f, new Vector2(8f, 8f), (float)Game1.pixelZoom, SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0)); }
/// <summary>What happens when the object is drawn at a tile location.</summary> public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f) { if (this.info == null) { Revitalize.ModCore.log("info is null"); if (this.syncObject == null) { Revitalize.ModCore.log("DEAD SYNC"); } } if (this.animationManager == null) { Revitalize.ModCore.log("Animation Manager Null"); } if (this.displayTexture == null) { Revitalize.ModCore.log("Display texture is null"); } //The actual planter box being drawn. if (this.animationManager == null) { if (this.animationManager.getExtendedTexture() == null) { ModCore.ModMonitor.Log("Tex Extended is null???"); } spriteBatch.Draw(this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize) + this.info.shakeTimerOffset(), (y * Game1.tileSize) + this.info.shakeTimerOffset())), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)(y * Game1.tileSize) / 10000f)); // Log.AsyncG("ANIMATION IS NULL?!?!?!?!"); } else { //Log.AsyncC("Animation Manager is working!"); float addedDepth = 0; if (Revitalize.ModCore.playerInfo.sittingInfo.SittingObject == this.containerObject && this.info.facingDirection == Enums.Direction.Up) { addedDepth += (this.containerObject.Height - 1) - ((int)(this.offsetKey.Y)); if (this.info.ignoreBoundingBox) { addedDepth += 1.5f; } } else if (this.info.ignoreBoundingBox) { addedDepth += 1.0f; } this.animationManager.draw(spriteBatch, this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize) + this.info.shakeTimerOffset(), (y * Game1.tileSize) + this.info.shakeTimerOffset())), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)((y + addedDepth) * Game1.tileSize) / 10000f) + .00001f); try { this.animationManager.tickAnimation(); // Log.AsyncC("Tick animation"); } catch (Exception err) { ModCore.ModMonitor.Log(err.ToString()); } if (this.heldObject.Value != null) { SpriteBatchUtilities.Draw(spriteBatch, this, this.heldObject.Value, alpha, addedDepth); } } }