void Start() { spriteAlternator = GetComponent <SpriteAlternator>(); movement = GetComponent <MiniLeenKiatMovement>(); bodyCollider = GetComponent <BoxCollider2D>(); turnBox = GetComponentInChildren <Turnbox>(); }
void Start() { input = GetComponent <PlayerInput>(); invincibilityAlternator = GetComponent <SpriteAlternator>(); spriteChanger = GetComponent <PlayerSpriteChanger>(); hurtboxes = GetComponentsInChildren <Hurtbox>(); health = GetComponent <Health>(); movement = GetComponent <PlayerMovement> (); audioPlayer = GetComponent <AudioClipPlayer>(); pickupController = GetComponent <PickupController>(); makeVulnerable(); }