void Start()
 {
     spriteAlternator = GetComponent <SpriteAlternator>();
     movement         = GetComponent <MiniLeenKiatMovement>();
     bodyCollider     = GetComponent <BoxCollider2D>();
     turnBox          = GetComponentInChildren <Turnbox>();
 }
Пример #2
0
 void Start()
 {
     input = GetComponent <PlayerInput>();
     invincibilityAlternator = GetComponent <SpriteAlternator>();
     spriteChanger           = GetComponent <PlayerSpriteChanger>();
     hurtboxes        = GetComponentsInChildren <Hurtbox>();
     health           = GetComponent <Health>();
     movement         = GetComponent <PlayerMovement> ();
     audioPlayer      = GetComponent <AudioClipPlayer>();
     pickupController = GetComponent <PickupController>();
     makeVulnerable();
 }