Пример #1
0
 public override void Exit()
 {
     if (MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSceneName() == "InGameScene")
     {
         MonoBehaviourSingleton <ScreenOrientationManager> .I.OnScreenRotate -= InitMapSprite;
     }
     if (spots != null)
     {
         spots.ClearAllSpot();
     }
     base.Exit();
 }
Пример #2
0
    private IEnumerator DoFindNewDungeonEvent(RegionMapPortal portal, LoadObject newRegion)
    {
        if (blurFilter != null)
        {
            bool wait3 = true;
            blurFilter.CacheRenderTarget(delegate
            {
                //IL_000b: Unknown result type (might be due to invalid IL or missing references)
                ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_005d: stateMachine*/)._003C_003Ef__this.playerMarker.get_gameObject().SetActive(false);
                ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_005d: stateMachine*/)._003C_003Ef__this.playerMarker.SetParent(((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_005d: stateMachine*/)._003C_003Ef__this._transform);
                ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_005d: stateMachine*/)._003Cwait_003E__0 = false;
            }, true);
            while (wait3)
            {
                yield return((object)null);
            }
            uiFrontMapSprite.alpha = 1f;
            spots.ClearAllSpot();
            Object.Destroy(regionMapRoot.get_gameObject());
            RegionMapLocation newLocation = null;
            if (newRegion != null)
            {
                regionMapRoot = ResourceUtility.Realizes(newRegion.loadedObject, MonoBehaviourSingleton <AppMain> .I._transform, -1).get_gameObject().GetComponent <RegionMapRoot>();
                if (regionMapRoot != null)
                {
                    wait3 = true;
                    regionMapRoot.InitPortalStatus(delegate
                    {
                        ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_0136: stateMachine*/)._003Cwait_003E__0 = false;
                    });
                    while (wait3)
                    {
                        yield return((object)null);
                    }
                    CreateVisitedLocationSpot();
                    newLocation = regionMapRoot.FindLocation(portal.toLocation.mapId);
                    if (newLocation != null)
                    {
                        SetCameraToLocation(newLocation);
                        playerMarker.SetParent(newLocation.get_transform());
                        playerMarker.set_localPosition(MonoBehaviourSingleton <GlobalSettingsManager> .I.worldMapParam.playerMarkerOffset);
                    }
                }
            }
            wait3 = true;
            float   blurTime   = 0.25f;
            Vector2 blurCenter = new Vector2(0.5f, 0.5f);
            blurFilter.StartBlurFilter(0.01f, 0.25f, blurTime, blurCenter, delegate
            {
                ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_023f: stateMachine*/)._003Cwait_003E__0 = false;
            });
            uiMapSprite.alpha = 0f;
            TweenAlpha.Begin(uiMapSprite.get_gameObject(), blurTime, 1f);
            TweenAlpha.Begin(uiFrontMapSprite.get_gameObject(), blurTime, 0f);
            while (wait3)
            {
                yield return((object)null);
            }
            yield return((object)new WaitForSeconds(1f));

            if (regionMapRoot != null && newLocation != null)
            {
                GameObject obj = CreateLocationSpot(newLocation, SpotManager.ICON_TYPE.NEW, true);
                if (obj != null)
                {
                    obj.get_transform().set_localScale(new Vector3(0.1f, 0.1f, 0.1f));
                    TweenScale.Begin(obj, 0.3f, Vector3.get_one());
                    SoundManager.PlayOneShotUISE(40000033);
                }
                yield return((object)new WaitForSeconds(0.5f));

                playerMarker.get_gameObject().SetActive(true);
                playerMarker.set_localScale(new Vector3(0f, 0f, 0f));
                TweenScale.Begin(playerMarker.get_gameObject(), MonoBehaviourSingleton <GlobalSettingsManager> .I.worldMapParam.playerMarkerScaleTime, Vector3.get_one());
            }
            yield return((object)new WaitForSeconds(1.5f));
        }
    }