Пример #1
0
 public AssetManager(SporeServerContext context, IWebHostEnvironment env, ILogger <AssetManager> logger, UserManager <SporeServerUser> userManager)
 {
     _context         = context;
     _staticDirectory = Path.Combine(env.WebRootPath, "static");
     _logger          = logger;
     _userManager     = userManager;
     _random          = new Random();
 }
Пример #2
0
 public UploadController(SporeServerContext context, UserManager <SporeServerUser> userManager, IAssetManager assetManager)
 {
     _userManager  = userManager;
     _assetManager = assetManager;
 }
Пример #3
0
 public UserSubscriptionManager(SporeServerContext context, ILogger <UserSubscriptionManager> logger)
 {
     _context = context;
     _logger  = logger;
 }
Пример #4
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 public AssetCommentManager(SporeServerContext context, ILogger <AssetCommentManager> logger)
 {
     _context = context;
     _logger  = logger;
 }
Пример #5
0
 public AchievementManager(SporeServerContext context, ILogger <AchievementManager> logger)
 {
     _context = context;
     _logger  = logger;
 }
Пример #6
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 public RatingManager(SporeServerContext context, IAssetManager assetManager, ILogger <RatingManager> logger)
 {
     _context      = context;
     _assetManager = assetManager;
     _logger       = logger;
 }
 public AggregatorSubscriptionManager(SporeServerContext context, ILogger <AggregatorSubscriptionManager> logger)
 {
     _context = context;
     _logger  = logger;
 }
Пример #8
0
 public LeaderboardManager(SporeServerContext context, IAchievementManager achievementManager, ILogger <LeaderboardManager> logger)
 {
     _context            = context;
     _achievementManager = achievementManager;
     _logger             = logger;
 }