Пример #1
0
        protected override void OnAssignSlot(int id, Inventory.Entry entry)
        {
            base.OnAssignSlot(id, entry);
            if (entry == null || !entry.IsValid)
            {
                SplineManager.DestroyRoad(id);
                return;
            }
            SplineRoad splineRoad = SplineManager.GetRoadFromId(id);

            if (!splineRoad.IsValid)
            {
                splineRoad = SplineManager.CreateRoad(id);
            }
            SplineInventory.Entry entry2 = (SplineInventory.Entry)entry;
            splineRoad.Entry = entry2;
            splineRoad.Width = entry2.DefaultWidth;
            splineRoad.UpdateSpline();
        }
Пример #2
0
 private void AssignSplineId(int id, SplineInventory.Entry entry)
 {
     Win32.SetRedraw(this, false);
     UndoManager.RecordUndo();
     if (!entry.IsValid)
     {
         SplineManager.DestroyRoad(id);
     }
     else
     {
         SplineRoad splineRoad = SplineManager.GetRoadFromId(id);
         if (!splineRoad.IsValid)
         {
             splineRoad = SplineManager.CreateRoad(id);
         }
         splineRoad.Entry = entry;
         splineRoad.UpdateSpline();
     }
     UndoManager.CommitUndo();
     this.UpdateList();
     Win32.SetRedraw(this, true);
     this.Refresh();
 }