public override void SetStaticDefaults() { DisplayName.SetDefault("Starplate Beacon"); Tooltip.SetDefault("Non-consumable\nUse at an Astralite Beacon to summon the Starplate Voyager"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Consumable/StarWormSummon_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Shadow Sphere"); Tooltip.SetDefault("Summons a slow shadow sphere that shoots out Crystal Shadows at foes"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/DuskingDrops/ShadowSphere_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Folv's Enchanted Blade"); Tooltip.SetDefault("Returns a large amount of mana on swing \nInflicts an Arcane Burn on foes"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/DonatorItems/Folv/FolvBlade3_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Adorned Bow"); Tooltip.SetDefault("Hold longer for more damage\nConverts wooden arrows into piercing adorned arrows, that get enchanted upon full charge"); SpiritGlowmask.AddGlowMask(item.type, Texture + "_glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Astral Map"); Tooltip.SetDefault("Hold for a second, then release to teleport"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Equipment/StarMap_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Astral Convergence"); Tooltip.SetDefault("Shoots out bursts of electrical stars that reconverge on the player"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Magic/AstralLens_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Tome of the Great Scavenger"); Tooltip.SetDefault("Casts a torrent of sharp, armor penetrating feathers\nHit enemies may drop more gold"); SpiritGlowmask.AddGlowMask(item.type, Texture + "_glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Zanbat Sword"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/DonatorItems/Zanbat2_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Scattergun"); Tooltip.SetDefault("Converts regular bullets into neon pellets"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/GunsMisc/Scattergun/Scattergun_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Soul Star"); Tooltip.SetDefault("Rains down multiple starry bolts from the sky that inflict Star Fracture\nThese stars explode into multiple souls that inflict Soul Burn\n'The convergence of souls and the cosmos'"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Swung/SpiritStar_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Morningtide"); Tooltip.SetDefault("Converts wooden arrows into Dawnstrike Shafts"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Bow/Morningtide_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Arcane Codex: Slow Zone"); Tooltip.SetDefault("Summons a slow zone at the cursor position\nSlow zones reduce enemy movement speed\nZones count as sentries"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Summon/Zones/SlowCodex_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Seraph's Storm"); Tooltip.SetDefault("Launches bolts of sporadic lunar energy"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/SeraphSet/StarBow_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Granite Visor"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/GraniteArmor/GraniteHelm_Glow"); Tooltip.SetDefault("Increases jump height slightly"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Unstable Boltcaster"); Tooltip.SetDefault("Converts arrows into Unstable Bolts which stick to hit enemies\nKilling stuck enemies causes them to explode into damaging energy wisps"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Bow/GraniteBow_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Slag Tyrant's Platemail"); Tooltip.SetDefault("Increases minion damage by 5%\nIncreases your max number of minions by 1"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/FieryArmor/ObsidiusPlate_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Sorcerer's Wand"); Tooltip.SetDefault("Launches a shadowflame orb into the sky"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Magic/GoblinSorcererStaff_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Granite Breastplate"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/GraniteArmor/GraniteBody_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Jellyfish Staff"); Tooltip.SetDefault("Summons a tiny jellyfish to fight for you!"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Summon/JellyfishStaff_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Moonshot"); Tooltip.SetDefault("Drains energy from tiny lunazoas for ammo\n33% chance to not consume ammo\n'Aim for the stars!'\n'I wonder if the Arms Dealer can scrounge up some more lunazoas...'"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Gun/Moonshot_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Crook of the Tormented"); Tooltip.SetDefault("Occasionally spawns ornate scarabs to defend you upon hitting enemies"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/DonatorItems/GoldJadeScythe_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Spirit Spear"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/SpiritSet/SpiritSpear_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Eel Tail"); Tooltip.SetDefault("Shoots a bolt of lightning that pauses occasionally and redirects to nearby foes\nSometimes electrifies hit foes"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Magic/EelRod_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Lunazoa Staff"); Tooltip.SetDefault("Summons a Moonlight Preserver\nMoonlight Preservers summon smaller jellyfish that explode\nOnly one Moonlight Preserver can exist at once\nUsing the staff multiple times takes up summon slots, but increases jellyfish spawn rates"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/MoonWizardDrops/MoonjellySummonStaff_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Spirit Burst"); Tooltip.SetDefault("Turns regular bullets into Spirit Bullets"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Gun/SpiritGun_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Starflux"); Tooltip.SetDefault("Converts regular bullets into bouncing stars"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/GunsMisc/Starflux/Conflux_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Slag Breath"); Tooltip.SetDefault("Expels spurts of magical flame\nCritical hits shower enemies in damaging sparks"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Magic/FieryMagicLauncher_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Autonaut's Chestplate"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/CoiledChest_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Seraph's Crown"); Tooltip.SetDefault("12% increased melee damage"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/SeraphArmor/SeraphHelm_Glow"); }
public override void SetStaticDefaults() { DisplayName.SetDefault("Starplate Voyager Mask"); SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/Masks/StarplateMask_Head_Glow"); }