Пример #1
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Starplate Beacon");
     Tooltip.SetDefault("Non-consumable\nUse at an Astralite Beacon to summon the Starplate Voyager");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Consumable/StarWormSummon_Glow");
 }
Пример #2
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Shadow Sphere");
     Tooltip.SetDefault("Summons a slow shadow sphere that shoots out Crystal Shadows at foes");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/DuskingDrops/ShadowSphere_Glow");
 }
Пример #3
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Folv's Enchanted Blade");
     Tooltip.SetDefault("Returns a large amount of mana on swing \nInflicts an Arcane Burn on foes");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/DonatorItems/Folv/FolvBlade3_Glow");
 }
Пример #4
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Adorned Bow");
     Tooltip.SetDefault("Hold longer for more damage\nConverts wooden arrows into piercing adorned arrows, that get enchanted upon full charge");
     SpiritGlowmask.AddGlowMask(item.type, Texture + "_glow");
 }
Пример #5
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Astral Map");
     Tooltip.SetDefault("Hold for a second, then release to teleport");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Equipment/StarMap_Glow");
 }
Пример #6
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Astral Convergence");
     Tooltip.SetDefault("Shoots out bursts of electrical stars that reconverge on the player");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Magic/AstralLens_Glow");
 }
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Tome of the Great Scavenger");
     Tooltip.SetDefault("Casts a torrent of sharp, armor penetrating feathers\nHit enemies may drop more gold");
     SpiritGlowmask.AddGlowMask(item.type, Texture + "_glow");
 }
Пример #8
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Zanbat Sword");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/DonatorItems/Zanbat2_Glow");
 }
Пример #9
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Scattergun");
     Tooltip.SetDefault("Converts regular bullets into neon pellets");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/GunsMisc/Scattergun/Scattergun_Glow");
 }
Пример #10
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Soul Star");
     Tooltip.SetDefault("Rains down multiple starry bolts from the sky that inflict Star Fracture\nThese stars explode into multiple souls that inflict Soul Burn\n'The convergence of souls and the cosmos'");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Swung/SpiritStar_Glow");
 }
Пример #11
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Morningtide");
     Tooltip.SetDefault("Converts wooden arrows into Dawnstrike Shafts");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Bow/Morningtide_Glow");
 }
Пример #12
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Arcane Codex: Slow Zone");
     Tooltip.SetDefault("Summons a slow zone at the cursor position\nSlow zones reduce enemy movement speed\nZones count as sentries");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Summon/Zones/SlowCodex_Glow");
 }
Пример #13
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Seraph's Storm");
     Tooltip.SetDefault("Launches bolts of sporadic lunar energy");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/SeraphSet/StarBow_Glow");
 }
Пример #14
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Granite Visor");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/GraniteArmor/GraniteHelm_Glow");
     Tooltip.SetDefault("Increases jump height slightly");
 }
Пример #15
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Unstable Boltcaster");
     Tooltip.SetDefault("Converts arrows into Unstable Bolts which stick to hit enemies\nKilling stuck enemies causes them to explode into damaging energy wisps");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Bow/GraniteBow_Glow");
 }
Пример #16
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Slag Tyrant's Platemail");
     Tooltip.SetDefault("Increases minion damage by 5%\nIncreases your max number of minions by 1");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/FieryArmor/ObsidiusPlate_Glow");
 }
Пример #17
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		public override void SetStaticDefaults()
		{
			DisplayName.SetDefault("Sorcerer's Wand");
			Tooltip.SetDefault("Launches a shadowflame orb into the sky");
			SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Magic/GoblinSorcererStaff_Glow");
		}
Пример #18
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Granite Breastplate");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/GraniteArmor/GraniteBody_Glow");
 }
Пример #19
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Jellyfish Staff");
     Tooltip.SetDefault("Summons a tiny jellyfish to fight for you!");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Summon/JellyfishStaff_Glow");
 }
Пример #20
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Moonshot");
     Tooltip.SetDefault("Drains energy from tiny lunazoas for ammo\n33% chance to not consume ammo\n'Aim for the stars!'\n'I wonder if the Arms Dealer can scrounge up some more lunazoas...'");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Gun/Moonshot_Glow");
 }
Пример #21
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Crook of the Tormented");
     Tooltip.SetDefault("Occasionally spawns ornate scarabs to defend you upon hitting enemies");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/DonatorItems/GoldJadeScythe_Glow");
 }
Пример #22
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Spirit Spear");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/SpiritSet/SpiritSpear_Glow");
 }
Пример #23
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Eel Tail");
     Tooltip.SetDefault("Shoots a bolt of lightning that pauses occasionally and redirects to nearby foes\nSometimes electrifies hit foes");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Magic/EelRod_Glow");
 }
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Lunazoa Staff");
     Tooltip.SetDefault("Summons a Moonlight Preserver\nMoonlight Preservers summon smaller jellyfish that explode\nOnly one Moonlight Preserver can exist at once\nUsing the staff multiple times takes up summon slots, but increases jellyfish spawn rates");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/MoonWizardDrops/MoonjellySummonStaff_Glow");
 }
Пример #25
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Spirit Burst");
     Tooltip.SetDefault("Turns regular bullets into Spirit Bullets");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Gun/SpiritGun_Glow");
 }
Пример #26
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Starflux");
     Tooltip.SetDefault("Converts regular bullets into bouncing stars");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Sets/GunsMisc/Starflux/Conflux_Glow");
 }
Пример #27
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Slag Breath");
     Tooltip.SetDefault("Expels spurts of magical flame\nCritical hits shower enemies in damaging sparks");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Weapon/Magic/FieryMagicLauncher_Glow");
 }
Пример #28
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Autonaut's Chestplate");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/CoiledChest_Glow");
 }
Пример #29
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Seraph's Crown");
     Tooltip.SetDefault("12% increased melee damage");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/SeraphArmor/SeraphHelm_Glow");
 }
Пример #30
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Starplate Voyager Mask");
     SpiritGlowmask.AddGlowMask(item.type, "SpiritMod/Items/Armor/Masks/StarplateMask_Head_Glow");
 }