Пример #1
0
 public override int GetHashCode()
 {
     unchecked
     {
         int hash = 17;
         hash = hash * 23 + TitleUnicode.GetHashCode();
         hash = hash * 23 + TitleRoman.GetHashCode();
         hash = hash * 23 + ArtistUnicode.GetHashCode();
         hash = hash * 23 + ArtistRoman.GetHashCode();
         hash = hash * 23 + Creator.GetHashCode();
         hash = hash * 23 + DiffName.GetHashCode();
         hash = hash * 23 + Mp3Name.GetHashCode();
         hash = hash * 23 + Md5.GetHashCode();
         hash = hash * 23 + OsuFileName.GetHashCode();
         hash = hash * 23 + Tags.GetHashCode();
         hash = hash * 23 + Somestuff.GetHashCode();
         hash = hash * 23 + _state.GetHashCode();
         hash = hash * 23 + Circles.GetHashCode();
         hash = hash * 23 + Sliders.GetHashCode();
         hash = hash * 23 + Spinners.GetHashCode();
         hash = hash * 23 + EditDate.GetHashCode();
         hash = hash * 23 + ApproachRate.GetHashCode();
         hash = hash * 23 + CircleSize.GetHashCode();
         hash = hash * 23 + HpDrainRate.GetHashCode();
         hash = hash * 23 + OverallDifficulty.GetHashCode();
         hash = hash * 23 + SliderVelocity.GetHashCode();
         hash = hash * 23 + DrainingTime.GetHashCode();
         hash = hash * 23 + TotalTime.GetHashCode();
         hash = hash * 23 + PreviewTime.GetHashCode();
         hash = hash * 23 + MapId.GetHashCode();
         hash = hash * 23 + MapSetId.GetHashCode();
         hash = hash * 23 + ThreadId.GetHashCode();
         hash = hash * 23 + OsuGrade.GetHashCode();
         hash = hash * 23 + TaikoGrade.GetHashCode();
         hash = hash * 23 + CatchGrade.GetHashCode();
         hash = hash * 23 + ManiaGrade.GetHashCode();
         hash = hash * 23 + Offset.GetHashCode();
         hash = hash * 23 + StackLeniency.GetHashCode();
         hash = hash * 23 + PlayMode.GetHashCode();
         hash = hash * 23 + Source.GetHashCode();
         hash = hash * 23 + AudioOffset.GetHashCode();
         hash = hash * 23 + LetterBox.GetHashCode();
         hash = hash * 23 + Played.GetHashCode();
         hash = hash * 23 + LastPlayed.GetHashCode();
         hash = hash * 23 + IsOsz2.GetHashCode();
         hash = hash * 23 + Dir.GetHashCode();
         //hash = hash * 23 + LastSync.GetHashCode(); //This value is updated by osu even if no changes were made to the actual data
         hash = hash * 23 + DisableHitsounds.GetHashCode();
         hash = hash * 23 + DisableSkin.GetHashCode();
         hash = hash * 23 + DisableSb.GetHashCode();
         hash = hash * 23 + BgDim.GetHashCode();
         hash = hash * 23 + ModPpStars.GetHashCode();
         hash = hash * 23 + MaxBpm.GetHashCode();
         hash = hash * 23 + MinBpm.GetHashCode();
         hash = hash * 23 + MainBpm.GetHashCode();
         return(hash);
     }
 }
Пример #2
0
        private void LoadSpinners()
        {
            var spinnersText = Resources.spinners;
            var lines        = spinnersText.Split(new[] { Environment.NewLine }, StringSplitOptions.None);

            foreach (var line in lines.Where(l => !string.IsNullOrWhiteSpace(l)))
            {
                var splitByComma = line.Split(',');
                Spinners.Add(new Spinner(splitByComma[0], int.Parse(splitByComma[1]),
                                         splitByComma.ToList().Skip(2).ToArray()));
            }
        }
Пример #3
0
 public DotSpinner(SpinnerTypes spinnerType, Task task = null) : this(task)
 {
     this.Spinner = Spinners.FirstOrDefault(e => e.Name == spinnerType);
 }
Пример #4
0
 public DotSpinner(SpinnerTypes spinnerType, Task task = null, object lockObj = null) : this(task, lockObj)
 {
     Spinner = Spinners.FirstOrDefault(e => e.Name == spinnerType);
 }