static int set_playComPleteCallBack(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.Unity.SkeletonAnimation obj = (Spine.Unity.SkeletonAnimation)o; Spine.Unity.SkeletonAnimation.PlayCompleteCallBack arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (Spine.Unity.SkeletonAnimation.PlayCompleteCallBack)ToLua.CheckObject(L, 2, typeof(Spine.Unity.SkeletonAnimation.PlayCompleteCallBack)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(Spine.Unity.SkeletonAnimation.PlayCompleteCallBack), func) as Spine.Unity.SkeletonAnimation.PlayCompleteCallBack; } obj.playComPleteCallBack = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index playComPleteCallBack on a nil value" : e.Message)); } }
static int get_playComPleteCallBack(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.Unity.SkeletonAnimation obj = (Spine.Unity.SkeletonAnimation)o; Spine.Unity.SkeletonAnimation.PlayCompleteCallBack ret = obj.playComPleteCallBack; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index playComPleteCallBack on a nil value" : e.Message)); } }