Пример #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.name == "Ellen")
     {
         Spike1.SetActive(true);
         Spike2.SetActive(true);
         Spike3.SetActive(true);
     }
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     Spike1.SetActive(false);
     Spike2.SetActive(false);
     Spike3.SetActive(false);
 }