private void Awake() { instance = this; }
// Use this for initialization void Start() { sonarBehaviourScript = gameObject.GetComponent <SonarBehaviour>(); sphereVibrationScript = gameObject.GetComponent <SphereVibrationScript>(); }
private void Awake() { instance = this; }
// Use this for initialization void Start() { sonarBehaviourScript = gameObject.GetComponent <SonarBehaviour>(); sphereVibrationScript = gameObject.GetComponent <SphereVibrationScript>(); }