Пример #1
0
 /// <summary>
 /// Information specific to the spell book regarding the spell
 /// </summary>
 protected abstract void DisplaySpellInfo(SpellBookEntrySubType SubType);
 /// <summary>
 /// No spell info output, this is empty to allow the spell book to share the same code.
 /// </summary>
 protected override void DisplaySpellInfo(SpellBookEntrySubType SubType)
 {
 }
Пример #3
0
 /// <summary>
 /// Spell header info used to create the animator state.
 /// </summary>
 protected abstract void DisplaySpellHeader(SpellBookEntrySubType SubType);
 /// <summary>
 /// No header applied, this is empty to allow the spell book to share the same code.
 /// </summary>
 protected override void DisplaySpellHeader(SpellBookEntrySubType SubType)
 {
     GUILayout.EndHorizontal();
     GUILayout.Space(3);
 }