/// <summary> /// Information specific to the spell book regarding the spell /// </summary> protected abstract void DisplaySpellInfo(SpellBookEntrySubType SubType);
/// <summary> /// No spell info output, this is empty to allow the spell book to share the same code. /// </summary> protected override void DisplaySpellInfo(SpellBookEntrySubType SubType) { }
/// <summary> /// Spell header info used to create the animator state. /// </summary> protected abstract void DisplaySpellHeader(SpellBookEntrySubType SubType);
/// <summary> /// No header applied, this is empty to allow the spell book to share the same code. /// </summary> protected override void DisplaySpellHeader(SpellBookEntrySubType SubType) { GUILayout.EndHorizontal(); GUILayout.Space(3); }