public void RecordEnd() { if (Microphone.IsRecording(null)) { this.mainDevice.log("---RecordEnd---"); Microphone.End(null); byte[] samples = null; float[] fsamples = null; if (usingSpeex) { byte[] encodeData = this.encodeBufList.ToArray(typeof(byte)) as byte[]; short[] decodedFrame = new short[totalSampleSize]; // should be the same number of samples as on the capturing side speexDecoder.Decode(encodeData, 0, encodeData.Length, decodedFrame, 0, false); fsamples = ToFloatArray(decodedFrame); } else { samples = this.encodeBufList.ToArray(typeof(byte)) as byte[]; fsamples = ToFloatArray(samples); } Play(fsamples, recordAudio.clip.channels); } }
void DecodeAudio(object _rawData) { //Convert incoming data to a CNetworkStream. CNetworkStream _cAudioDataStream = (CNetworkStream)_rawData; //Pull relevant information out of the network stream. int iFrequency = _cAudioDataStream.ReadInt(); int iNumSamples = _cAudioDataStream.ReadInt(); int iNumEncodedBytes = _cAudioDataStream.ReadInt(); byte[] baEncodedData = _cAudioDataStream.ReadBytes(iNumEncodedBytes); CNetworkViewId cSenderViewID = _cAudioDataStream.ReadNetworkViewId(); // Decode short[] saDecodedFrames = new short[iNumSamples]; int iNumDecodedBytes = m_eDecoder.Decode(baEncodedData, 0, iNumEncodedBytes, saDecodedFrames, 0, false); //Debug.Log("Decoded audio data size: " + iNumDecodedBytes + " : " + saDecodedFrames.Length); //Populate a new struct which can be accessed later. DecodeInformation decodedFrameInfo; decodedFrameInfo.saDecodedData = saDecodedFrames; decodedFrameInfo.iFrequency = iFrequency; decodedFrameInfo.cSenderViewID = cSenderViewID; decodedFrameInfo.iNumSamples = iNumSamples; s_decodedFrames.Enqueue(decodedFrameInfo); }
/// <summary> /// 将编码后的数据进行解码得到原始的音频数据。 /// </summary> public byte[] Decode(byte[] data) { int nbBytes, index = 0; byte[] input; short[] buffer = new short[FrameSize]; byte[] output = new byte[0]; while (index < data.Length) { nbBytes = 0; index += sizeof(int); for (int i = 1; i <= sizeof(int); i++) { nbBytes = nbBytes * 0x100 + data[index - i]; } input = new byte[nbBytes]; Array.Copy(data, index, input, 0, input.Length); index += input.Length; _decoder.Decode(input, 0, nbBytes, buffer, 0, false); Array.Resize <byte>(ref output, output.Length + FrameSize * 2); for (int i = 0; i < FrameSize; i++) { output[output.Length - FrameSize * 2 + i * 2] = (byte)(buffer[i] % 0x100); output[output.Length - FrameSize * 2 + i * 2 + 1] = (byte)(buffer[i] / 0x100); } } return(output); }
public static float[] DeCompress(byte[] data, int dataLength) { float[] decoded = new float[data.Length]; short[] shortBuffer = new short[data.Length]; speexDec.Decode(data, 0, dataLength, shortBuffer, 0, false); shortBuffer.ToFloatArray(decoded, shortBuffer.Length); return(decoded); }
public void ReadAudioData_Remote(byte[] bytes, int numChannels, int length) { short[] decodedFrame = new short[bytes.Length / 2]; // should be the same number of samples as on the capturing side Debug.Log("bytes: " + bytes.Length + " Decoded frame: " + decodedFrame.Length + " Decoder: " + decoder.FrameSize); decoder.Decode(bytes, 0, length, decodedFrame, 0, false); float[] data = Util.ToFloatArray(decodedFrame); OnAudioDataReceived(data, numChannels); }
private static float[] SpeexDecompress(SpeexDecoder speexDec, byte[] data, int dataLength) { float[] array = VoiceChatFloatPool.Instance.Get(); short[] array2 = VoiceChatShortPool.Instance.Get(); speexDec.Decode(data, 0, dataLength, array2, 0, lostFrame: false); array2.ToFloatArray(array, array2.Length); VoiceChatShortPool.Instance.Return(array2); return(array); }
private static void Decode() { byte[] encodedData = File.ReadAllBytes("speex.sample1.encoded.spx"); SpeexDecoder decoder = new SpeexDecoder(BandMode.Wide); short[] decodedFrame = new short[1024]; // should be the same number of samples as on the capturing side decoder.Decode(encodedData, 0, encodedData.Length, decodedFrame, 0, false); // todo: do something with the decoded data }
private byte[] Decode(byte[] data, int offset, int length) { var outputBufferTemp = new byte[length * 320]; var wb = new WaveBuffer(outputBufferTemp); var samplesDecoded = _decoder.Decode(data, offset, length, wb.ShortBuffer, 0, false); var bytesDecoded = samplesDecoded * 2; var decoded = new byte[bytesDecoded]; Array.Copy(outputBufferTemp, 0, decoded, 0, bytesDecoded); return(decoded); }
public byte[] Decode(byte[] data, int offset, int length) { byte[] outputBufferTemp = new byte[length * 320]; WaveBuffer wb = new WaveBuffer(outputBufferTemp); int samplesDecoded = _decoder.Decode(data, offset, length, wb.ShortBuffer, 0, false); int bytesDecoded = samplesDecoded * 2; byte[] decoded = new byte[bytesDecoded]; System.Array.Copy(outputBufferTemp, 0, decoded, 0, bytesDecoded); return(decoded); }
private void Decode(byte[] encodedData) { var data = new byte[640]; Buffer.BlockCopy(encodedData, 0, data, 0, encodedData.Length); short[] decodedFrame = new short[320]; decoder.Decode(encodedData, 0, encodedData.Length, decodedFrame, 0, false); var playData = new byte[640]; Buffer.BlockCopy(decodedFrame, 0, playData, 0, 640); bufferedWaveProvider.AddSamples(playData, 0, playData.Length); }
public byte[] Decode(byte[] data, int offset, int length) { var outputBufferTemp = new byte[length * 320]; var wb = new WaveBuffer(outputBufferTemp); int samplesDecoded = decoder.Decode(data, offset, length, wb.ShortBuffer, 0, false); int bytesDecoded = samplesDecoded * 2; var decoded = new byte[bytesDecoded]; Array.Copy(outputBufferTemp, 0, decoded, 0, bytesDecoded); Debug.WriteLine(String.Format("NSpeex: In {0} bytes, decoded {1} bytes [dec frame size = {2}]", length, bytesDecoded, decoder.FrameSize)); return(decoded); }
public void DecodeData(byte[] inputData, int numBytes) { short[] shortData = new short[encoder.FrameSize]; decoder.Decode(inputData, 0, numBytes, shortData, 0, false); float[] floatData = new float[shortData.Length]; Util.ConvertToFloatArray(shortData, floatData); if (!printedToFile) { Util.PrintToFile(floatData, "decoded" + Util.CurrentTimeStamp); printedToFile = true; } OnAudioDataReceived(floatData, this.numChannels); }
private unsafe byte[] Decode(byte[] data) { var outputBufferTemp = new byte[data.Length * 320]; fixed(byte *bBuffer = outputBufferTemp) { var sBuffer = (short *)bBuffer; var samplesDecoded = _decoder.Decode(data, 0, data.Length, sBuffer, outputBufferTemp.Length / 2, 0, false); var decoded = new byte[samplesDecoded * 2]; Buffer.BlockCopy(outputBufferTemp, 0, decoded, 0, decoded.Length); return(decoded); } }
public override short[] DecodeToShorts(RTPPacket packet) { int nDecoded = 0; try { nDecoded = Decoder.Decode(packet.PayloadData, 0, packet.PayloadData.Length, bDecodeBuffer, 0, false); } catch (ArgumentNullException) { } catch (ArgumentOutOfRangeException) { } short[] sRet = new short[nDecoded]; Array.Copy(bDecodeBuffer, 0, sRet, 0, nDecoded); return(sRet); }
public void Write(byte[] data, int count) { if (readBuffer == null || readBuffer.Length < count * 10) { readBuffer = new short[count * 10]; } if (writeBuffer == null || writeBuffer.Length < count * 10) { writeBuffer = new float[count * 10]; } var samplesDecoded = decoder.Decode(data, 0, count, readBuffer, 0, false); if (samplesDecoded > 0) { ArrayConverters.ShortToFloat(readBuffer, samplesDecoded, writeBuffer); decodeCallback(writeBuffer, samplesDecoded); } }
public byte[] Decode(byte[] data, int offset, int length) { var outputBufferTemp = new byte[length * 320]; var wb = new WaveBuffer(outputBufferTemp); byte[] decoded = null; try { int samplesDecoded = decoder.Decode(data, offset, length, wb.ShortBuffer, 0, false); int bytesDecoded = samplesDecoded * 2; decoded = new byte[bytesDecoded]; Array.Copy(outputBufferTemp, 0, decoded, 0, bytesDecoded); } catch (Exception) { // Eat the exception if it happens as it isn't really relevant to us } //Debug.WriteLine(String.Format("NSpeex: In {0} bytes, decoded {1} bytes [dec frame size = {2}]", length, bytesDecoded, decoder.FrameSize)); return(decoded); }
public AudioClip GetClip(byte[] data) { SpeexDecoder decoder = new SpeexDecoder(BandMode.Wide); short[] decodedFrame = new short[data.Length / 2]; // should be the same number of samples as on the capturing side decoder.Decode(data, 0, data.Length, decodedFrame, 0, false); float[] samples = new float[data.Length / 2]; for (int i = 0; i < samples.Length; i++) { samples[i] = decodedFrame[i] * 1.0f / rescaleFactor; } AudioClip newClip = AudioClip.Create("", samples.Length, 1, sepDef, false); newClip.SetData(samples, 0); return(newClip); }
// Token: 0x06004C40 RID: 19520 RVA: 0x00197DDC File Offset: 0x001961DC private short[] SpeexDecode(byte[] input, global::BandMode mode) { SpeexDecoder speexDecoder = null; int length = 320; if (mode != global::BandMode.Narrow) { if (mode != global::BandMode.Wide) { if (mode == global::BandMode.UltraWide) { speexDecoder = this.m_ultrawide_dec; length = 1280; } } else { speexDecoder = this.m_wide_dec; length = 640; } } else { speexDecoder = this.m_narrow_dec; length = 320; } byte[] @byte = USpeakPoolUtils.GetByte(4); Array.Copy(input, @byte, 4); int inCount = BitConverter.ToInt32(@byte, 0); USpeakPoolUtils.Return(@byte); byte[] byte2 = USpeakPoolUtils.GetByte(input.Length - 4); Buffer.BlockCopy(input, 4, byte2, 0, input.Length - 4); short[] @short = USpeakPoolUtils.GetShort(length); speexDecoder.Decode(byte2, 0, inCount, @short, 0, false); USpeakPoolUtils.Return(byte2); return(@short); }
private Stream DecodeSpeexStream(Stream stream) { // Log function entrance TraceLog.TraceFunction(); try { int totalEncoded = 0; int totalDecoded = 0; // decode all the speex-encoded chunks // each chunk is laid out as follows: // | 4-byte total chunk size | 4-byte encoded buffer size | <encoded-bytes> | MemoryStream ms = new MemoryStream(); byte[] lenBytes = new byte[sizeof(int)]; // get the length prefix int len = stream.Read(lenBytes, 0, lenBytes.Length); // loop through all the chunks while (len == lenBytes.Length) { // convert the length to an int int count = BitConverter.ToInt32(lenBytes, 0); byte[] speexBuffer = new byte[count]; totalEncoded += count + len; // read the chunk len = stream.Read(speexBuffer, 0, count); if (len < count) { TraceLog.TraceError(String.Format("Corrupted speex stream: len {0}, count {1}", len, count)); return(ms); } // get the size of the buffer that the encoder used // we need that exact size in order to properly decode // the size is the first four bytes of the speexBuffer int inDataSize = BitConverter.ToInt32(speexBuffer, 0); // decode the chunk (starting at an offset of sizeof(int)) short[] decodedFrame = new short[inDataSize]; var speexDecoder = new SpeexDecoder(BandMode.Wide); count = speexDecoder.Decode(speexBuffer, sizeof(int), len - sizeof(int), decodedFrame, 0, false); // copy to a byte array byte[] decodedBuffer = new byte[2 * count]; for (int i = 0, bufIndex = 0; i < count; i++, bufIndex += 2) { byte[] frame = BitConverter.GetBytes(decodedFrame[i]); frame.CopyTo(decodedBuffer, bufIndex); } // write decoded buffer to the memory stream ms.Write(decodedBuffer, 0, 2 * count); totalDecoded += 2 * count; // get the next length prefix len = stream.Read(lenBytes, 0, lenBytes.Length); } // Log decoding stats TraceLog.TraceDetail(String.Format("Decoded {0} bytes into {1} bytes", totalEncoded, totalDecoded)); // reset and return the new memory stream ms.Position = 0; return(ms); } catch (Exception ex) { TraceLog.TraceException("Corrupted speex stream", ex); return(null); } }