Пример #1
0
        void ReleaseDesignerOutlets()
        {
            if (GameModeLabel != null)
            {
                GameModeLabel.Dispose();
                GameModeLabel = null;
            }

            if (BGBox != null)
            {
                BGBox.Dispose();
                BGBox = null;
            }

            if (TextArea != null)
            {
                TextArea.Dispose();
                TextArea = null;
            }

            if (VerticalLine != null)
            {
                VerticalLine.Dispose();
                VerticalLine = null;
            }

            if (HorizontalLine != null)
            {
                HorizontalLine.Dispose();
                HorizontalLine = null;
            }

            if (AccuracyText != null)
            {
                AccuracyText.Dispose();
                AccuracyText = null;
            }

            if (SpeedText != null)
            {
                SpeedText.Dispose();
                SpeedText = null;
            }

            if (DurationText != null)
            {
                DurationText.Dispose();
                DurationText = null;
            }

            if (AccuracyNum != null)
            {
                AccuracyNum.Dispose();
                AccuracyNum = null;
            }

            if (SpeedNum != null)
            {
                SpeedNum.Dispose();
                SpeedNum = null;
            }

            if (DurationNum != null)
            {
                DurationNum.Dispose();
                DurationNum = null;
            }

            if (BGBoxWhite != null)
            {
                BGBoxWhite.Dispose();
                BGBoxWhite = null;
            }

            if (InputBox != null)
            {
                InputBox.Dispose();
                InputBox = null;
            }
        }