public static void GiveScrollTo(Mobile killer, SpecialScroll scroll) { if (scroll == null || killer == null) //sanity { return; } if (scroll is ScrollofTranscendence) { killer.SendLocalizedMessage(1094936); // You have received a Scroll of Transcendence! } else { killer.SendLocalizedMessage(1049524); // You have received a scroll of power! } if (killer.Alive) { killer.AddToBackpack(scroll); } else { if (killer.Corpse != null && !killer.Corpse.Deleted) { killer.Corpse.DropItem(scroll); } else { killer.AddToBackpack(scroll); } } // Justice reward PlayerMobile pm = (PlayerMobile)killer; for (int j = 0; j < pm.JusticeProtectors.Count; ++j) { Mobile prot = (Mobile)pm.JusticeProtectors[j]; if (prot.Map != killer.Map || prot.Kills >= 5 || prot.Criminal || !JusticeVirtue.CheckMapRegion(killer, prot)) { continue; } int chance = 0; switch (VirtueHelper.GetLevel(prot, VirtueName.Justice)) { case VirtueLevel.Seeker: chance = 60; break; case VirtueLevel.Follower: chance = 80; break; case VirtueLevel.Knight: chance = 100; break; } if (chance > Utility.Random(100)) { try { prot.SendLocalizedMessage(1049368); // You have been rewarded for your dedication to Justice! SpecialScroll scrollDupe = Activator.CreateInstance(scroll.GetType()) as SpecialScroll; if (scrollDupe != null) { scrollDupe.Skill = scroll.Skill; scrollDupe.Value = scroll.Value; prot.AddToBackpack(scrollDupe); } } catch {} } } }