Пример #1
0
        public void SetGameSpawnTask(SpawnTask task)
        {
            if (task == null)
            {
                return;
            }

            if (GameSpawnTask == task)
            {
                return;
            }

            if (GameSpawnTask != null)
            {
                // Unsubscribe from previous game
                GameSpawnTask.StatusChanged -= OnSpawnServerStatusChanged;
                GameSpawnTask.Abort();
            }

            GameSpawnTask = task;

            task.StatusChanged += OnSpawnServerStatusChanged;
        }