Пример #1
0
 void Start()
 {
     _spawnPathManager = FindObjectOfType <SpawnPathManager>();
     _inputManager.AddListenerOnPointerDownHandler(HandleInput);
 }
Пример #2
0
 void Start()
 {
     _lineRenderer     = GetComponent <LineRenderer>();
     _spawnPathManager = FindObjectOfType <SpawnPathManager>();
 }