void Start() { monster = GetComponent<ButtonUpdateUnitCost>().monster; unitSpawn = GameObject.Find("UnitSpawn").GetComponent<SpawnOnClick>(); }
void Start() { monster = GetComponent <ButtonUpdateUnitCost>().monster; unitSpawn = GameObject.Find("UnitSpawn").GetComponent <SpawnOnClick>(); }
void Start() { gm = GameObject.Find("GameMaster").GetComponent <GameMaster>(); pieceSpawn = transform.GetComponent <SpawnOnClick>(); spawnName = pieceSpawn.spawnpoint.name; }