public void ResetContent() { List <int> wishesId = Utils.GetItems(grades.Length, subjects.Length, subjects.Length); string finalText = ""; int y = 0; SpawnGift manager = GameObject.FindGameObjectWithTag("GameManager").GetComponent <SpawnGift>(); int sum = 0; foreach (int i in wishesId) { int mark = Random.Range(grades[i].ScoreMin, grades[i].ScoreMax); sum += mark; finalText += "<b>" + subjects[y++] + ":</b>" + System.Environment.NewLine + grades[i].Description + " ; " + mark + " / 20" + System.Environment.NewLine + System.Environment.NewLine; } manager.IncreaseScore(((float)sum / wishesId.Count) - 10f); gradeList.text = finalText; }
private void Start() { List <int> wishesId = Utils.GetItems(actions.Length, listSizeMin, listSizeMax); string finalText = ""; SpawnGift manager = GameObject.FindGameObjectWithTag("GameManager").GetComponent <SpawnGift>(); List <System.DateTime> dts = new List <System.DateTime>(); for (int i = 0; i < wishesId.Count; i++) { dts.Add(new System.DateTime(2018, Random.Range(1, 13), Random.Range(1, 30))); } foreach (int i in wishesId) { manager.IncreaseScore((int)actions[i].Score); System.DateTime dt = dts.Min(); dts.Remove(dt); finalText += dt.ToString("dd/MM") + ": " + actions[i].Description + System.Environment.NewLine; } actionList.text = finalText; }