// Use this for initialization void Start() { script = Counter.GetComponent <SpawnCounterScript>(); if (this.tag == "Bad_Food") { thisBox = "badBox"; } else { thisBox = "goodBox"; } faceScript = face.GetComponent <SmileyFaceScript>(); }
// Use this for initialization void Start() { counterScript = Counter.GetComponent <SpawnCounterScript>(); state = Mstates.INITIAL; }
private void Start() { script = Counter.GetComponent <SpawnCounterScript>(); }