Пример #1
0
 private void Update()
 {
     transform.position += transform.forward * speed * Time.deltaTime;
     Debug.Log(spatial.getFloorStatus(transform.position.x, transform.position.y));
     if (spatial.getFloorStatus(transform.position.x, transform.position.y) == SpatialIndex.FLOOR_STATUS.REGULAR)
     {
         transform.eulerAngles += new Vector3(0, 1, 0);
     }
 }