public static void Recycle(this PrefabPool pool, string name) { SpacePool.Recycle(pool, name); }
public static void Recycle(this GameObject obj, string name) { SpacePool.Recycle(name); }
public static void Recycle <T>(this T obj) where T : Component { SpacePool.Recycle(obj); }
public static void Recycle(this GameObject obj) { SpacePool.Recycle(obj); }