public void AddPlanet(double density, double radius, Vector position, Vector speed) { Planet planet = new Planet(density, radius, position, speed); Planets.Add(planet); SpaceObjects.Add(planet); canvas.Children.Add(planet.image); }
public void AddAsteroid(double density, double radius, Vector position, Vector speed) { Asteroid asteroid = new Asteroid(density, radius, position, speed); Asteroids.Add(asteroid); SpaceObjects.Add(asteroid); canvas.Children.Add(asteroid.image); }
public static void AddToSpaceObjects(SpaceObject so) { if (!SpaceObjects.Exists(x => x.Name == so.Name)) { SpaceObjects.Add(so); OnSpaceObjectsItemsChanged(); } }