Пример #1
0
        public void WinOrLoss()
        {
            List <DataPacket> listOfOne = new List <DataPacket>();

            if (ServerSpace.AnyPlayer() != true)
            {
                listOfOne.Add(new DataPacket(Direction.Undefined, StatusMessage.Defeat));
                Messenger.SendData(listOfOne);
                Messenger.Dispose();
            }
            else
            {
                if (ServerSpace.BossAlive() != true)
                {
                    listOfOne.Add(new DataPacket(Direction.Undefined, StatusMessage.Victory));
                    Messenger.SendData(listOfOne);
                    Messenger.Dispose();
                }
            }
        }