public void AddTrigger(GameHashes src_event, string[] sickness_ids, SourceCallback source_callback) { triggers.Add(new TriggerInfo { srcEvent = src_event, sickness_ids = sickness_ids, sourceCallback = source_callback }); }
public CallbackSource(ushort nChannels, uint sampleRate, SourceCallback fn) { NumChannels = nChannels; SampleRate = sampleRate; _fn = fn; }
public CallbackSource(ushort nChannels, uint sampleRate, SourceCallback fn) { NumChannels = nChannels; SampleRate = sampleRate; _fn = fn; }