public void PlaySound(int index, AudioClip clip) { if (clip == null) { return; } SourceAgent _node = GetSourceAgent(index); _node.m_audioSource.clip = clip; _node.m_audioSource.Play(); }
public void UnPauseSound(int index) { SourceAgent _node = GetSourceAgent(index); _node.m_audioSource.UnPause(); }
public void StopSound(int index) { SourceAgent _node = GetSourceAgent(index); _node.m_audioSource.Stop(); }