public static bool RegisterReporter(SoundSizeAggregator __instance, ISizeReporter newRep) { lock (reporters(__instance)) { reporters(__instance).Add(newRep); } return(false); }
public static bool RegisterReporter(SoundSizeAggregator __instance, ISizeReporter newRep) { lock (__instance.reporters) //added lock { __instance.reporters.Add(newRep); } return(false); }
public static bool RemoveReporter(SoundSizeAggregator __instance, ISizeReporter oldRep) { lock (reporters(__instance)) { reporters(__instance).Remove(oldRep); } return(false); }
public static bool RemoveReporter(SoundSizeAggregator __instance, ISizeReporter oldRep) { lock (reporters(__instance)) { List <ISizeReporter> newReporters = new List <ISizeReporter>(reporters(__instance)); newReporters.Remove(oldRep); reporters(__instance) = newReporters; } return(false); }
public static bool RemoveReporter(SoundSizeAggregator __instance, ISizeReporter oldRep) { lock (__instance.reporters) { List <ISizeReporter> newReporters = new List <ISizeReporter>(__instance.reporters); //safe copy remove newReporters.Remove(oldRep); __instance.reporters = newReporters; } return(false); }
public static bool get_AggregateSize(SoundSizeAggregator __instance, ref float __result) { if (__instance.reporters.Count == 0) { __result = __instance.testSize; return(false); } float num = 0f; foreach (ISizeReporter reporter in __instance.reporters) { if (reporter != null) // added check for null { num += reporter.CurrentSize(); } } __result = num; return(false); }
public static bool get_AggregateSize(SoundSizeAggregator __instance, ref float __result) { if (reporters(__instance).Count == 0) { __result = testSize(__instance); return(false); } float num = 0f; for (int i = 0; i < reporters(__instance).Count; i++) { ISizeReporter reporter = reporters(__instance)[i]; if (reporter != null) { num += reporter.CurrentSize(); } } __result = num; return(false); }