public virtual void PlaySound(SoundPropierty sound) { _player.clip = sound.clip; _player.volume = sound.volume; _player.pitch = sound.pitch; _player.spatialBlend = sound.spatialBlend; _player.panStereo = sound.stereoPan; _player.loop = sound.loop; _player.volume = sound.volume; PlaySound(); }
protected void PlaySound(SoundPropierty sound) { _audioSource.clip = sound.clip; _audioSource.volume = sound.volume; _audioSource.pitch = sound.pitch; _audioSource.spatialBlend = sound.spatialBlend; _audioSource.panStereo = sound.stereoPan; _audioSource.loop = sound.loop; _audioSource.volume = sound.volume; PlaySound(); }
public override void PlaySound(SoundPropierty sound) { FindFreeSource(); base.PlaySound(sound); }