void Start()
    {
        poof       = SoundM.CreateSoundInstance("Poof");
        transition = SoundM.CreateSoundInstance("Transition");

        InvokeRepeating("decreaseMissCounter", 2, 6);
    }
Пример #2
0
    void Start()
    {
        trainMetronome = SoundM.CreateSoundInstance("TrainMetronome", transform, GetComponent <Rigidbody>());
        rhythm         = SoundM.CreateSoundInstance("Forest", transform, GetComponent <Rigidbody>());

        SoundM.PlaySound(trainMetronome);
        SoundM.PlaySound(rhythm);
        SoundM.SetSoundParameter("TrackVolume", 1);
    }