// Default props constructor internal SoundInfo() { this.name = "#GLOBAL_PROPERTIES#"; children = new List <SoundInfo>(); type = SoundInfoType.SOUND; // Set non-existent settings Volume = 1.0f; Attenuation = 1.0f; MinimumDistance = 200; MaximumDistance = 1200; Rolloff = RolloffType.NONE; RolloffFactor = 1.0f; // Is this the default value? }
public SoundInfo(string name) { this.name = name; children = new List <SoundInfo>(); type = SoundInfoType.SOUND; // Set non-existent settings Volume = float.MinValue; Attenuation = float.MinValue; MinimumDistance = int.MinValue; MaximumDistance = int.MinValue; Rolloff = RolloffType.INVALID; RolloffFactor = float.MinValue; }