// Use this for initialization void Start() { InitRules(); InitLevel(); InitRequests(); InitTimers(); InitWidgets(); //Debug.Log("Play: Game_BGS"); Sound.PlayBGS("Game_BGS"); //GameObject.FindGameObjectWithTag("Sound").GetComponent<SoundControler>().PlayBGS("Game_BGS"); }
void LoadMenuScreen() { //Debug.Log ("LoadChapterScreen"); Sound.PlayBGS("Main_BGS"); LoadScreen("OutGame_Main_Screen"); }