Пример #1
0
    protected override int HandleMovement()
    {
        int returnVal = base.HandleMovement();

        if (returnVal == 0)
        {
            collisionCount = 0;
            return(0);
        }
        else
        {
            if (collisionCount == 0)
            {
                Sound.BumpSound();
            }
            collisionCount += returnVal;
            //Debug.Log(collisionCount);
            if (collisionCount > maxCollisions * 3)
            {
                NextTarget();
            }
            return(returnVal);
        }
        Vector3 newPossition = this.transform.position + new Vector3(MovementSpeed.x * Time.deltaTime, MovementSpeed.y * Time.deltaTime, 0);

        if (CheckMovement(newPossition))
        {
            this.transform.position = newPossition;
            collisionCount          = 0;
        }
        else
        {
            collisionCount++;
            if (collisionCount > maxCollisions)
            {
                NextTarget();
            }
        }
    }