public Seguimiento(Sonic sonic, Usuario2 usuario) { InitializeComponent(); this.sonic = sonic; this.usuario = usuario; foreach (Cantante cantante in usuario.seguirCantante) { comboBox1.Items.Add(cantante.nombre); } foreach (Album album in usuario.seguirAlbum) { comboBox4.Items.Add(album.nombre); } foreach (Compositor compositor in usuario.seguirCompositor) { comboBox5.Items.Add(compositor.nombre); } foreach (Director director in usuario.seguirDirector) { comboBox6.Items.Add(director.nombre); } foreach (Actor actor in usuario.seguirActor) { comboBox7.Items.Add(actor.nombre); } }
public SeguimientoEleccion(Sonic sonic, Usuario2 usuario, Seguimiento seguimiento) { InitializeComponent(); this.sonic = sonic; this.usuario = usuario; this.seguimiento = seguimiento; }
public MeGustaEleccion(Sonic sonic, Usuario2 usuario, MeGusta megusta) { InitializeComponent(); this.sonic = sonic; this.usuario = usuario; this.meGusta = megusta; }
public InformacionVideo(string seleccion, Sonic sonic, Usuario2 usuario) { InitializeComponent(); this.seleccion = seleccion; this.sonic = sonic; this.usuarioActual = usuario; foreach (Video video in sonic.videos) { if (video.nombre == seleccion) { this.video = video; label16.Text = video.GetType().Name; label17.Text = video.nombre; label18.Text = video.director.nombre; foreach (Actor actor in video.actores) { comboBox1.Items.Add(actor.nombre); } label19.Text = video.genero; label20.Text = video.categoria; label21.Text = video.estudio; label22.Text = Convert.ToString(video.añoPublicacion); label23.Text = Convert.ToString(video.resolucion); label24.Text = Convert.ToString(video.numeroReproducciones); label25.Text = Convert.ToString(video.calificacion); label26.Text = Convert.ToString(video.meGusta); label4.Text = Convert.ToString(video.descripcion); } } }
// Start is called before the first frame update void Start() { sonic = GameObject.Find("Sonic").GetComponent <Sonic>(); initialPos = transform.position; boss = GameObject.Find("Boss"); bossScript = boss.GetComponent <Enemy>(); }
public Buscar(Sonic sonic, Usuario2 usuario) { InitializeComponent(); this.sonic = sonic; this.usuarioActual = usuario; }
IEnumerator PowerSneakers(Sonic player) { yield return(new WaitForSeconds(15f)); player.maxSpeed = 20; mainSong.pitch = 1f; }
public UsuarioForm(Sonic sonic, Usuario2 usuario) { this.sonic = sonic; this.usuarioActual = usuario; InitializeComponent(); }
public InformacionCancion(string seleccion, Sonic sonic, Usuario2 usuario) { InitializeComponent(); this.seleccion = seleccion; this.sonic = sonic; this.usuarioActual = usuario; foreach (Cancion cancion in sonic.canciones) { if (cancion.nombre == seleccion) { this.cancion = cancion; label16.Text = cancion.GetType().Name; label17.Text = cancion.nombre; label18.Text = cancion.cantante.nombre; label19.Text = cancion.genero; label20.Text = cancion.estudio; label21.Text = cancion.discografia; label22.Text = cancion.album.nombre; label23.Text = cancion.compositor.nombre; label24.Text = Convert.ToString(cancion.añoPublicacion); label25.Text = Convert.ToString(cancion.duracion); label27.Text = Convert.ToString(cancion.numeroReproducciones); label28.Text = Convert.ToString(cancion.calificacion); label29.Text = Convert.ToString(cancion.meGusta); } } }
public PlaylistCrear(PlaylistForm form, Sonic sonic, Usuario2 usuario) { InitializeComponent(); this.sonic = sonic; this.usuario = usuario; this.form = form; }
void Start() { animations = GetComponent <Animator>(); spriteController = GetComponent <SpriteRenderer>(); // initiates stats TotalHp = baseHp; TotalAttack = baseAttack; CurrentHp = TotalHp; EnableMovement = true; EnableAttack = true; // initial positioning spawnPoint = GameObject.Find("GladiatorSpawn").transform; transform.position = new Vector2(spawnPoint.position.x, spawnPoint.position.y); position = transform.position; newPosition = position; // creates all the skills slashSkill = new Slash(slashButton, slash); whirlingSkill = new Whirling(whirlingButton, whirling); sonicSkill = new Sonic(sonicButton, sonic); defendSkill = new Defend(defendButton, defend); blindingSkill = new Blinding(blindingButton, blinding); }
public void DestroyWall() { mcamera.localPosition = camera_original_position; mcamera.localRotation = camera_original_rotation; Sonic.SendMessage("NormalMode"); Destroy(gameObject); }
public FavoritosEleccion(Sonic sonic, Usuario2 usuario, Cancion cancion = null, Video video = null) { InitializeComponent(); this.sonic = sonic; this.usuarioActual = usuario; this.cancion = cancion; this.video = video; }
private void Start() { GameObject s = GameObject.Find("Sonic"); sonic = s.GetComponent <Sonic>(); GameObject a = GameObject.Find("Rings"); audio = a.GetComponent <AudioSource>(); }
static void Main() { Sonic sonic = new Sonic(); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Login()); }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Player")) { anim.SetBool("begin", true); Sonic sc = collision.GetComponent <Sonic>(); sc.GetComponent <Sonic>().spawnRef = GetComponent <Transform>(); Debug.Log("Spawnw cambiado x: " + sc.spawnRef.position.x + " y: " + sc.spawnRef.position.y + " z: " + sc.spawnRef.position.z); } }
public PlaylistForm(Sonic sonic, Usuario2 usuario) { InitializeComponent(); this.sonic = sonic; this.usuario = usuario; foreach (Playlist playlist in usuario.playlistUsuario) { listBox2.Items.Add(playlist.nombre); } }
private void Start() { sonic = GameObject.Find("Sonic").GetComponent <Sonic>(); initialPosition = transform.position; endLocation = new Vector3(initialPosition.x + x, initialPosition.y, initialPosition.z); healthSave = health; Vector3 temp = transform.localScale; temp.x *= -1; transform.localScale = temp; }
private void OnTriggerEnter2D(Collider2D collision) { Sonic sc = collision.GetComponent <Sonic>(); if (collision.CompareTag("Player")) { if (!sc.shield) { sc.castSHield(); Debug.Log("Escudo fue recogido."); Destroy(this.gameObject); } } }
public Login(Sonic sonic = null) { InitializeComponent(); if (sonic != null) { this.sonic = sonic; } else { this.sonic = new Sonic(); this.sonic.CargarDatos(); } }
void OnCollisionEnter2D(Collision2D col) { if (col.gameObject.tag == "Player") { Sonic tmp = col.gameObject.GetComponent <Sonic>(); if (tmp.isJumpball || tmp.isRolling) { tmp.destroy(); my_collider.enabled = false; my_animator.enabled = false; my_sprite.sprite = sBorkenTV; checkBonus(tmp); } } }
public MeGusta(Sonic sonic, Usuario2 usuario) { InitializeComponent(); this.sonic = sonic; this.usuario = usuario; foreach (Cancion cancion in usuario.meGustaCanciones) { listBox1.Items.Add(cancion.nombre); } foreach (Video video in usuario.meGustaVideos) { listBox2.Items.Add(video.nombre); } }
public Favoritos(Usuario2 usuario, Sonic sonic) { InitializeComponent(); this.usuarioActual = usuario; this.sonic = sonic; foreach (Cancion cancion in usuarioActual.favoritosCancion) { listBox1.Items.Add(cancion.nombre); } foreach (Video video in usuarioActual.favoritosVideo) { listBox2.Items.Add(video.nombre); } }
public Reproducir(Sonic sonic, Usuario2 usuario) { InitializeComponent(); this.sonic = sonic; this.usuario = usuario; foreach (Cancion cancion in usuario.favoritosCancion) { listBox1.Items.Add(cancion.nombre); } foreach (Video video in usuario.favoritosVideo) { listBox2.Items.Add(video.nombre); } }
public PlaylistSeleccionar(Sonic sonic, Usuario2 usuario, Playlist playlist) { InitializeComponent(); this.sonic = sonic; this.usuario = usuario; this.playlist = playlist; foreach (Cancion cancion in playlist.playlist) { listBox1.Items.Add(cancion.nombre); } foreach (Video video in playlist.videos) { listBox1.Items.Add(video.nombre); } }
private void Start() { sonic = GameObject.Find("Sonic").GetComponent <Sonic>(); if (gameObject.name == "PiecesTV") { pieces = true; } else if (gameObject.name == "SuperBootsTV") { superBoots = true; } else if (gameObject.name == "ShieldTV") { shield = true; } audio = GameObject.Find("Stage").GetComponent <AudioSource>(); renderer = gameObject.GetComponent <SpriteRenderer>(); collider = gameObject.GetComponent <BoxCollider2D>(); }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.A)) { //to start the Wall shoot = shoot ? false : true; } //to move Wall if (shoot) { transform.localPosition += speed * Time.deltaTime * Vector3.right; } if (braked) { if (!Physics.Raycast(transform.position, transform.right, out rayhit)) { speed /= brakescale; braked = false; Destroy(gameObject, 3); mcamera.localPosition = camera_original_position; mcamera.localRotation = camera_original_rotation; Sonic.SendMessage("NormalMode"); } return; } if (Physics.Raycast(transform.position, transform.right, out rayhit)) { if (Vector3.Distance(transform.position, rayhit.collider.transform.position) <= brakedistance && rayhit.collider.transform.name == "Sonic") { speed *= brakescale; mcamera.localPosition = new Vector3(5.29f, 0.07f, 0.44f); mcamera.localRotation = new Quaternion(0.06846185f, 0.8426361f, -0.03833173f, -0.5327364f); Sonic.SendMessage("SuperMode"); braked = true; } } }
void OnCollisionEnter2D(Collision2D col) { if (col.gameObject.tag == "Player") { Sonic tmp = col.gameObject.GetComponent <Sonic>(); if (Dangerous) { tmp.getHit(); } else if (tmp.isJumpball || tmp.isRolling) { tmp.kills += 1; tmp.destroy(); Destroy(gameObject); } else { tmp.getHit(); } } }
void checkBonus(Sonic player) { switch (type) { case "Rings": Debug.Log("RINGS"); player.rings += 10; break; case "Sneakers": player.maxSpeed = 30; mainSong.pitch = 1.2f; StartCoroutine(PowerSneakers(player)); break; case "Shield": player.currentShield = Instantiate(gShield, player.transform.position, player.transform.rotation) as GameObject; player.currentShield.transform.SetParent(player.transform); player.currentShield.transform.localScale = new Vector3(1, 1, 1); player.currentShield.transform.localPosition = new Vector3(0, -0.2f, 0); player.isShielded = true; break; } }
public void onException(Sonic.Jms.JMSException jmse) { Console.WriteLine("SonicCommunicator Exception ERROR:" + jmse.InnerException); }
public Registrarse(Sonic sonic) { this.sonic = sonic; InitializeComponent(); }
public bool HurtSonic(Sonic.Sonic sonic, string sensor, dynamic piece) { try { return ObjectData.OnHurtSonic(this, SonicManager.Instance.SonicLevel, sonic, sensor, piece); } catch (Exception EJ) { Log(EJ.Message, 0); return false; } }
public bool Tick(LevelObjectInfo @object, SonicLevel level, Sonic.Sonic sonic) { if (Dead || ObjectData.Falsey()) return false; try { return ObjectData.Tick(@object, level, sonic); } catch (Exception EJ) { Log(EJ.Message, 0); return false; } }