public override void MakeSoluteDiffusionEffective() { SoluteChangedType SoluteChanges = new SoluteChangedType(); SoluteChanges.Sender = "SoluteDiffusion"; SoluteChanges.SoluteName = Name; SoluteChanges.SoluteUnits = "kg/ha"; SoluteChanges.DeltaSolute = deltaSoluteDiffusion; SoluteChanged.Invoke(SoluteChanges); }
/// <summary> /// Make the changes from solute degradation effective . Uses the SoluteChanged event /// </summary> public override void EffectivateSoluteDegradation() { SoluteChangedType SoluteChanges = new SoluteChangedType(); // First reduce the amount of this solute SoluteChanges.Sender = "SoluteDegradation"; SoluteChanges.SoluteName = Name; SoluteChanges.SoluteUnits = "kg/ha"; SoluteChanges.DeltaSolute = deltaSoluteTransformed; SoluteChanged.Invoke(SoluteChanges); // Now increase the degradation product (assumed also solute) SoluteChanges.Sender = "SoluteDegradation"; SoluteChanges.SoluteName = ProductName; SoluteChanges.SoluteUnits = "kg/ha"; SoluteChanges.DeltaSolute = Array.ConvertAll(deltaSoluteTransformed, i => - i); SoluteChanged.Invoke(SoluteChanges); }
/// <summary> /// Make the changes from solute degradation effective . Uses the SoluteChanged event /// </summary> public override void MakeSoluteDegradationEffective() { // First reduce the amount of this solute SoluteChangedType SoluteChanges = new SoluteChangedType(); SoluteChanges.Sender = "SoluteDegradation"; SoluteChanges.SoluteName = Name; SoluteChanges.SoluteUnits = "kg/ha"; SoluteChanges.DeltaSolute = deltaSoluteTransformed; SoluteChanged.Invoke(SoluteChanges); // Now increase the degradation product (assumed also solute) NitrogenChangedType NitrogenChanges = new NitrogenChangedType(); NitrogenChanges.Sender = "SoluteDegradation"; NitrogenChanges.SenderType = "Solute"; NitrogenChanges.DeltaUrea = Array.ConvertAll(deltaSoluteTransformed, i => - i); NitrogenChanged.Invoke(NitrogenChanges); }