protected void OnSoliderDeath(SoliderDeathEventArgs args) { if (SoliderDeath != null) { SoliderDeath(this, args); } }
public void OnSoliderDeath(object sender, SoliderDeathEventArgs args) { this.UnderAttack -= args.RespondMethod; }
public void HandleSoliderDeath(object sender, SoliderDeathEventArgs args) { this.Remove(args.Name); }