Пример #1
0
        private void Button_Click_2(object sender, RoutedEventArgs e)
        {
            if (clientsRunning != 0)
            {
                return;
            }

            Interlocked.Increment(ref clientsRunning);

            // Client start
            for (int c = 0; c < Clients; c++)
            {
                if (c != 0)
                {
                    Interlocked.Increment(ref clientsRunning);
                }

                _clientTasks[c] = new Task(() =>
                {
                    while (true)
                    {
                        SocketWrapper[] clientSocketArr = new SocketWrapper[1];
                        SocketsWrapper.Socket(AddressFamily.QCC_AF_INET, SocketType.QCC_SOCK_STREAM, clientSocketArr);
                        using (SocketWrapper clientSocket = clientSocketArr[0])
                        {
                            uint q            = clientSocket.Connect(Address, Port);
                            byte[] tempBytes  = new byte[PatternLength];
                            int[] receivedArr = new int[1];

                            int bytesLeft = tempBytes.Length;
                            int byteCount = 0;
                            bool success  = true;
                            do
                            {
                                q = clientSocket.Recv(tempBytes, tempBytes.Length, receivedArr);
                                if (q != 0)
                                {
                                    success = false;
                                    break;
                                }

                                for (int i = 0; i < receivedArr[0]; i++)
                                {
                                    if (tempBytes[i] != ((i + byteCount) % 256))
                                    {
                                        success = false;
                                        break;
                                    }
                                }

                                byteCount += receivedArr[0];
                                bytesLeft -= receivedArr[0];
                            }while (bytesLeft > 0);

                            // Update the count
                            Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
                            {
                                if (success)
                                {
                                    successCount.Text = (++_successCount).ToString();
                                }
                                else
                                {
                                    failCount.Text = (++_failCount).ToString();
                                }
                            });
                        }
                    }

                    Interlocked.Decrement(ref clientsRunning);
                });
                _clientTasks[c].Start();
            }
        }