private void _server_ClientAccepted(object sender, SocketHelper.Events.ClientAcceptedEventArgs args) { NetPipe np = new NetPipe(args.Adapter); np.Closed += Np_Closed; _dictPipe[np.Id] = np; np.EnsureConnect(); }
private void _server_ClientAccepted(object sender, SocketHelper.Events.ClientAcceptedEventArgs args) { Console.WriteLine("客户端接入:" + args.Adapter.RemoteEndPoint); StreamPipe sp = new StreamPipe(args.Adapter); _dictPipes[sp.Id] = sp; sp.Abandoned += StreamPipe_Abandoned; }