public override void Initialize() { SoccerEnvController envController = GetComponentInParent <SoccerEnvController>(); if (envController != null) { m_Existential = 1f / envController.MaxEnvironmentSteps; } else { m_Existential = 1f / MaxStep; } m_BehaviorParameters = gameObject.GetComponent <BehaviorParameters>(); if (m_BehaviorParameters.TeamId == (int)Team.Blue) { team = Team.Blue; initialPos = new Vector3(transform.position.x - 5f, .5f, transform.position.z); rotSign = 1f; } else { team = Team.Purple; initialPos = new Vector3(transform.position.x + 5f, .5f, transform.position.z); rotSign = -1f; } if (position == Position.Goalie) { m_LateralSpeed = 1.0f; m_ForwardSpeed = 1.0f; } else if (position == Position.Striker) { m_LateralSpeed = 0.3f; m_ForwardSpeed = 1.3f; } else { m_LateralSpeed = 0.3f; m_ForwardSpeed = 1.0f; } m_SoccerSettings = FindObjectOfType <SoccerSettings>(); agentRb = GetComponent <Rigidbody>(); agentRb.maxAngularVelocity = 500; m_ResetParams = Academy.Instance.EnvironmentParameters; }
public string blueGoalTag; //will be used to check if collided with blue goal void Start() { envController = area.GetComponent <SoccerEnvController>(); }